http://bugs.winehq.org/show_bug.cgi?id=5746
Summary: Mesa OpenGL crashes neverwinters night Product: Wine Version: 0.9.11. Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: wine-x11driver AssignedTo: wine-bugs@winehq.org ReportedBy: docbill+bugzilla@freeshell.org
When evoking Neverwinters Night with Mesa OpenGL, Neverwinters Night crashes durring the startup sequence. i.e. When nwmain.exe is invoked. A crash does not occur at this location if the ATI OpenGL libraries are used. Based on the trackback report, it looks like a NULL or undefined value is being passed to strtol. Chances are there is an error return value which is ignored.