ChangeSet ID: 20578
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard(a)winehq.org 2005/10/04 13:14:22
Modified files:
dlls/kernel : except.c
Log message:
Set WINEDEBUG to an empty value instead of removing it so that it gets
properly cleared in the debugger.
Patch: http://cvs.winehq.org/patch.py?id=20578
Old revision New revision Changes Path
1.13 1.14 +4 -4 wine/dlls/kernel/except.c
ChangeSet ID: 20577
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard(a)winehq.org 2005/10/04 13:09:51
Modified files:
dlls/kernel : process.c
Log message:
Copy WINEDEBUG from the Windows environment to allow passing a
modified value to a child process.
Patch: http://cvs.winehq.org/patch.py?id=20577
Old revision New revision Changes Path
1.107 1.108 +16 -1 wine/dlls/kernel/process.c
ChangeSet ID: 20574
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard(a)winehq.org 2005/10/04 10:56:34
Modified files:
dlls/ntdll : signal_i386.c
Log message:
Clear the single-step flag in setup_exception instead of in the
SIGTRAP handler to avoid having the assigmnent optimized out.
Patch: http://cvs.winehq.org/patch.py?id=20574
Old revision New revision Changes Path
1.99 1.100 +1 -1 wine/dlls/ntdll/signal_i386.c
ChangeSet ID: 20571
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard(a)winehq.org 2005/10/04 10:50:57
Modified files:
dlls/wined3d : directx.c
Log message:
Oliver Stieber <oliver_stieber(a)yahoo.co.uk>
Provide looser device matching for backbuffer and depth buffer
formats. It should allow some games and applications to run without X
being in the correct backbuffer format (e.g. 16 bit games will run
with a 24bit X backbuffer).
Patch: http://cvs.winehq.org/patch.py?id=20571
Old revision New revision Changes Path
1.56 1.57 +39 -0 wine/dlls/wined3d/directx.c