Module: website
Branch: master
Commit: 086d54aa1ca1480e9fa07035749650801f349d7b
URL: http://source.winehq.org/git/website.git/?a=commit;h=086d54aa1ca1480e9fa070…
Author: Julian Rüger <jr98(a)gmx.net>
Date: Tue May 10 16:52:01 2016 +0200
German translation for release 1.9.8
Signed-off-by: Julian Rüger <jr98(a)gmx.net>
Signed-off-by: Jeremy Newman <jnewman(a)codeweavers.com>
---
news/de/2016041601.xml | 18 ++++++++++++++++++
1 file changed, 18 insertions(+)
diff --git a/news/de/2016041601.xml b/news/de/2016041601.xml
new file mode 100644
index 0000000..3143347
--- /dev/null
+++ b/news/de/2016041601.xml
@@ -0,0 +1,18 @@
+<news>
+<date>16. April 2016</date>
+<title>Wine 1.9.8 freigegeben</title>
+<body>
+<p> Die Entwicklungsversion 1.9.8 von Wine ist jetzt verfügbar.</p>
+<p> <a href="{$root}/announce/1.9.8">Neuerungen (en)</a> in dieser Version:</p>
+<ul>
+ <li>Fortschritte in Richtung des WineD3D-Commandstream.</li>
+ <li>Fehlerkorrekturen an der Mono-Engine.</li>
+ <li>Bessere Unterstützung für WebServices-Reader.</li>
+ <li>Weitere Shader-Model-5-Unterstützung.</li>
+ <li>Unterstützung von Gradienten in Metafiles.</li>
+ <li>Verbesserte Tabellenformatierung in WinHelp.</li>
+ <li>Diverse Fehlerkorrekturen.</li>
+</ul>
+<p>Der Quelltext ist ab sofort <a href="//dl.winehq.org/wine/source/1.9/wine-1.9.8.tar.bz2">verfügbar</a>.
+Binärpakete werden gerade erstellt und stehen bald auf den jeweiligen <a href="{$root}/download">Downloadseiten</a> zur Verfügung.
+</p></body></news>
Module: wine
Branch: master
Commit: 1c94bf396f6ed41bf999ab1db36e645b9ad035e9
URL: http://source.winehq.org/git/wine.git/?a=commit;h=1c94bf396f6ed41bf999ab1db…
Author: Ken Thomases <ken(a)codeweavers.com>
Date: Thu May 5 13:53:36 2016 -0500
winemac: Add support for a high-resolution ("Retina") rendering mode.
When this Retina mode is enabled and the primary display is in the user's
default configuration, Wine gets told that screen and window sizes and mouse
coordinates are twice what Cocoa reports them as in its virtual coordinate
system ("points"). The Windows apps then renders at that high resolution and
the Mac driver blits it to screen. If the screen is actually a Retina display
in a high-DPI mode, then this extra detail will be preserved. Otherwise, the
rendering will be downsampled and blurry.
This is intended to be combined with increasing the Windows DPI, as via winecfg.
If that is doubled to 192, then, in theory, graphical elements will remain the
same visual size on screen but be rendered with finer detail. Unfortunately,
many Windows programs don't correctly handle non-standard DPI so the results
are not always perfect.
The registry setting to enable Retina mode is:
[HKEY_CURRENT_USER\Software\Wine\Mac Driver]
"RetinaMode"="y"
Note that this setting is not looked for in the AppDefaults\<exe name> key
because it doesn't make sense for only some processes in a Wine session to see
the high-resolution sizes and coordinates.
Signed-off-by: Ken Thomases <ken(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
---
dlls/winemac.drv/cocoa_app.m | 52 +++++++++--
dlls/winemac.drv/cocoa_display.m | 2 +
dlls/winemac.drv/cocoa_event.m | 2 +
dlls/winemac.drv/cocoa_opengl.h | 2 +
dlls/winemac.drv/cocoa_opengl.m | 109 +++++++++++++++++++---
dlls/winemac.drv/cocoa_window.h | 6 ++
dlls/winemac.drv/cocoa_window.m | 193 +++++++++++++++++++++++++++++++++------
dlls/winemac.drv/display.c | 66 ++++++++++++-
dlls/winemac.drv/gdi.c | 61 ++++++++++---
dlls/winemac.drv/macdrv.h | 1 +
dlls/winemac.drv/macdrv_cocoa.h | 77 +++++++++++++++-
dlls/winemac.drv/macdrv_main.c | 6 ++
dlls/winemac.drv/opengl.c | 82 ++++++++++++++++-
dlls/winemac.drv/surface.c | 2 +-
14 files changed, 587 insertions(+), 74 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=1c94bf396f6ed41bf999a…