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Jacek Caban : ntoskrnl.exe: Set FileObject of IRP passed to driver callbacks.
by Alexandre Julliard
07 Feb '19
07 Feb '19
Module: wine Branch: master Commit: 38c825598f291f99407f3f215466e7c378aac7fd URL:
https://source.winehq.org/git/wine.git/?a=commit;h=38c825598f291f99407f3f21…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Wed Feb 6 23:34:11 2019 +0100 ntoskrnl.exe: Set FileObject of IRP passed to driver callbacks. Wine-Bug:
https://bugs.winehq.org/show_bug.cgi?id=20083
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/ntoskrnl.exe/ntoskrnl.c | 12 ++++++++++++ dlls/ntoskrnl.exe/tests/driver.c | 21 +++++++++++++++++++-- 2 files changed, 31 insertions(+), 2 deletions(-) diff --git a/dlls/ntoskrnl.exe/ntoskrnl.c b/dlls/ntoskrnl.exe/ntoskrnl.c index c3276c9..448d500 100644 --- a/dlls/ntoskrnl.exe/ntoskrnl.c +++ b/dlls/ntoskrnl.exe/ntoskrnl.c @@ -326,6 +326,7 @@ static NTSTATUS dispatch_create( const irp_params_t *params, void *in_buff, ULON irpsp = IoGetNextIrpStackLocation( irp ); irpsp->MajorFunction = IRP_MJ_CREATE; irpsp->DeviceObject = device; + irpsp->FileObject = file; irpsp->Parameters.Create.SecurityContext = NULL; /* FIXME */ irpsp->Parameters.Create.Options = params->create.options; irpsp->Parameters.Create.ShareAccess = params->create.sharing; @@ -370,6 +371,7 @@ static NTSTATUS dispatch_close( const irp_params_t *params, void *in_buff, ULONG irpsp = IoGetNextIrpStackLocation( irp ); irpsp->MajorFunction = IRP_MJ_CLOSE; irpsp->DeviceObject = device; + irpsp->FileObject = file; irp->Tail.Overlay.OriginalFileObject = file; irp->RequestorMode = UserMode; @@ -417,6 +419,7 @@ static NTSTATUS dispatch_read( const irp_params_t *params, void *in_buff, ULONG irp->RequestorMode = UserMode; irpsp = IoGetNextIrpStackLocation( irp ); + irpsp->FileObject = file; irpsp->Parameters.Read.Key = params->read.key; irp->Flags |= IRP_READ_OPERATION; @@ -453,6 +456,7 @@ static NTSTATUS dispatch_write( const irp_params_t *params, void *in_buff, ULONG irp->RequestorMode = UserMode; irpsp = IoGetNextIrpStackLocation( irp ); + irpsp->FileObject = file; irpsp->Parameters.Write.Key = params->write.key; irp->Flags |= IRP_WRITE_OPERATION; @@ -467,6 +471,7 @@ static NTSTATUS dispatch_flush( const irp_params_t *params, void *in_buff, ULONG ULONG out_size, HANDLE irp_handle ) { IRP *irp; + IO_STACK_LOCATION *irpsp; DEVICE_OBJECT *device; FILE_OBJECT *file = wine_server_get_ptr( params->flush.file ); @@ -483,6 +488,9 @@ static NTSTATUS dispatch_flush( const irp_params_t *params, void *in_buff, ULONG irp->Tail.Overlay.OriginalFileObject = file; irp->RequestorMode = UserMode; + irpsp = IoGetNextIrpStackLocation( irp ); + irpsp->FileObject = file; + dispatch_irp( device, irp, irp_handle ); HeapFree( GetProcessHeap(), 0, in_buff ); @@ -493,6 +501,7 @@ static NTSTATUS dispatch_flush( const irp_params_t *params, void *in_buff, ULONG static NTSTATUS dispatch_ioctl( const irp_params_t *params, void *in_buff, ULONG in_size, ULONG out_size, HANDLE irp_handle ) { + IO_STACK_LOCATION *irpsp; IRP *irp; void *out_buff = NULL; void *to_free = NULL; @@ -540,6 +549,9 @@ static NTSTATUS dispatch_ioctl( const irp_params_t *params, void *in_buff, ULONG if (out_size && (params->ioctl.code & 3) != METHOD_BUFFERED) HeapReAlloc( GetProcessHeap(), HEAP_REALLOC_IN_PLACE_ONLY, in_buff, in_size ); + irpsp = IoGetNextIrpStackLocation( irp ); + irpsp->FileObject = file; + irp->Tail.Overlay.OriginalFileObject = file; irp->RequestorMode = UserMode; irp->AssociatedIrp.SystemBuffer = in_buff; diff --git a/dlls/ntoskrnl.exe/tests/driver.c b/dlls/ntoskrnl.exe/tests/driver.c index bd1070c..da316b8 100644 --- a/dlls/ntoskrnl.exe/tests/driver.c +++ b/dlls/ntoskrnl.exe/tests/driver.c @@ -183,6 +183,18 @@ todo_wine ok(current != NULL, "Expected current process to be non-NULL\n"); } +static FILE_OBJECT *last_created_file; + +static void test_irp_struct(IRP *irp, DEVICE_OBJECT *device) +{ + IO_STACK_LOCATION *irpsp = IoGetCurrentIrpStackLocation( irp ); + + ok(last_created_file != NULL, "last_created_file = NULL\n"); + ok(irpsp->FileObject == last_created_file, "FileObject != last_created_file\n"); + ok(irpsp->DeviceObject == device, "unexpected DeviceObject\n"); + ok(irpsp->FileObject->DeviceObject == device, "unexpected FileObject->DeviceObject\n"); +} + static void test_mdl_map(void) { char buffer[20] = "test buffer"; @@ -604,7 +616,7 @@ static void test_lookaside_list(void) ExDeleteNPagedLookasideList(&list); } -static NTSTATUS main_test(IRP *irp, IO_STACK_LOCATION *stack, ULONG_PTR *info) +static NTSTATUS main_test(DEVICE_OBJECT *device, IRP *irp, IO_STACK_LOCATION *stack, ULONG_PTR *info) { ULONG length = stack->Parameters.DeviceIoControl.OutputBufferLength; void *buffer = irp->AssociatedIrp.SystemBuffer; @@ -628,6 +640,7 @@ static NTSTATUS main_test(IRP *irp, IO_STACK_LOCATION *stack, ULONG_PTR *info) attr.Attributes = OBJ_KERNEL_HANDLE; /* needed to be accessible from system threads */ ZwOpenFile(&okfile, FILE_APPEND_DATA | SYNCHRONIZE, &attr, &io, 0, FILE_SYNCHRONOUS_IO_NONALERT); + test_irp_struct(irp, device); test_currentprocess(); test_mdl_map(); test_init_funcs(); @@ -686,6 +699,10 @@ static NTSTATUS test_load_driver_ioctl(IRP *irp, IO_STACK_LOCATION *stack, ULONG static NTSTATUS WINAPI driver_Create(DEVICE_OBJECT *device, IRP *irp) { + IO_STACK_LOCATION *irpsp = IoGetCurrentIrpStackLocation( irp ); + + last_created_file = irpsp->FileObject; + irp->IoStatus.Status = STATUS_SUCCESS; IoCompleteRequest(irp, IO_NO_INCREMENT); return STATUS_SUCCESS; @@ -702,7 +719,7 @@ static NTSTATUS WINAPI driver_IoControl(DEVICE_OBJECT *device, IRP *irp) status = test_basic_ioctl(irp, stack, &irp->IoStatus.Information); break; case IOCTL_WINETEST_MAIN_TEST: - status = main_test(irp, stack, &irp->IoStatus.Information); + status = main_test(device, irp, stack, &irp->IoStatus.Information); break; case IOCTL_WINETEST_LOAD_DRIVER: status = test_load_driver_ioctl(irp, stack, &irp->IoStatus.Information);
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Jactry Zeng : ole32/tests: Test PropVariantCopy() with VT_UNKNOWN.
by Alexandre Julliard
07 Feb '19
07 Feb '19
Module: wine Branch: master Commit: bb3f6842662fce48ad417990601205dddc365672 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=bb3f6842662fce48ad417990…
Author: Jactry Zeng <jzeng(a)codeweavers.com> Date: Thu Feb 7 16:15:07 2019 +0800 ole32/tests: Test PropVariantCopy() with VT_UNKNOWN. Signed-off-by: Jactry Zeng <jzeng(a)codeweavers.com> Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/ole32/tests/propvariant.c | 58 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) diff --git a/dlls/ole32/tests/propvariant.c b/dlls/ole32/tests/propvariant.c index 97c4eec..8c9f79e 100644 --- a/dlls/ole32/tests/propvariant.c +++ b/dlls/ole32/tests/propvariant.c @@ -18,6 +18,8 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ +#define COBJMACROS + #include "windows.h" #include "wtypes.h" #include "ddeml.h" @@ -298,10 +300,55 @@ static void test_validtypes(void) } } +struct unk_impl +{ + IUnknown IUnknown_iface; + LONG ref; +}; + +static inline struct unk_impl *impl_from_IUnknown(IUnknown *iface) +{ + return CONTAINING_RECORD(iface, struct unk_impl, IUnknown_iface); +} + +static HRESULT WINAPI unk_QueryInterface(IUnknown *iface, REFIID riid, void **ppv) +{ + struct unk_impl *This = impl_from_IUnknown(iface); + if(winetest_debug > 1) + trace("Call to unk_QueryInterface()\n"); + *ppv = &This->IUnknown_iface; + IUnknown_AddRef(iface); + return S_OK; +} + +static ULONG WINAPI unk_AddRef(IUnknown *iface) +{ + struct unk_impl *This = impl_from_IUnknown(iface); + if(winetest_debug > 1) + trace("Call to unk_AddRef()\n"); + return InterlockedIncrement(&This->ref); +} + +static ULONG WINAPI unk_Release(IUnknown *iface) +{ + struct unk_impl *This = impl_from_IUnknown(iface); + if(winetest_debug > 1) + trace("Call to unk_Release()\n"); + return InterlockedDecrement(&This->ref); +} + +static const IUnknownVtbl unk_vtbl = +{ + unk_QueryInterface, + unk_AddRef, + unk_Release +}; + static void test_copy(void) { static char szTestString[] = "Test String"; static WCHAR wszTestString[] = {'T','e','s','t',' ','S','t','r','i','n','g',0}; + struct unk_impl unk_obj = {{&unk_vtbl}, 1}; PROPVARIANT propvarSrc; PROPVARIANT propvarDst; HRESULT hr; @@ -334,6 +381,17 @@ static void test_copy(void) hr = PropVariantClear(&propvarDst); ok(hr == S_OK, "PropVariantClear(...VT_LPSTR...) failed\n"); memset(&propvarSrc, 0, sizeof(propvarSrc)); + + propvarSrc.vt = VT_UNKNOWN; + U(propvarSrc).punkVal = &unk_obj.IUnknown_iface; + hr = PropVariantCopy(&propvarDst, &propvarSrc); + ok(hr == S_OK, "PropVariantCopy(...VT_UNKNOWN...) failed: 0x%08x.\n", hr); + ok(U(propvarDst).punkVal == &unk_obj.IUnknown_iface, "Got wrong IUnknown pointer\n"); + ok(unk_obj.ref == 2, "got wrong refcount: %d.\n", unk_obj.ref); + hr = PropVariantClear(&propvarDst); + ok(hr == S_OK, "PropVariantClear(...VT_UNKNOWN...) failed: 0x%08x.\n", hr); + ok(unk_obj.ref == 1, "got wrong refcount: %d.\n", unk_obj.ref); + memset(&propvarSrc, 0, sizeof(propvarSrc)); } struct _PMemoryAllocator_vtable {
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Józef Kucia : vkd3d-shader: Unset r# registers state while leaving current shader phase.
by Alexandre Julliard
07 Feb '19
07 Feb '19
Module: vkd3d Branch: master Commit: fd3d661bf0337fd7534005395323c9c44b127d93 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=fd3d661bf0337fd75340053…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Feb 7 09:59:19 2019 +0100 vkd3d-shader: Unset r# registers state while leaving current shader phase. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 3a80925..8f9fff7 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -3980,6 +3980,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_temps(struct vkd3d_dxbc_compiler *compi function_location = vkd3d_dxbc_compiler_get_current_function_location(compiler); vkd3d_spirv_begin_function_stream_insertion(builder, function_location); + assert(!compiler->temp_count); compiler->temp_count = instruction->declaration.count; for (i = 0; i < compiler->temp_count; ++i) { @@ -4810,15 +4811,24 @@ static void vkd3d_dxbc_compiler_emit_dcl_thread_group(struct vkd3d_dxbc_compiler SpvExecutionModeLocalSize, local_size, ARRAY_SIZE(local_size)); } +static void vkd3d_dxbc_compiler_leave_shader_phase(struct vkd3d_dxbc_compiler *compiler) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + + vkd3d_spirv_build_op_function_end(builder); + + compiler->temp_id = 0; + compiler->temp_count = 0; +} + static void vkd3d_dxbc_compiler_enter_shader_phase(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_instruction *instruction) { - struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; struct vkd3d_shader_phase *phase; unsigned int idx; if ((idx = compiler->shader_phase_count)) - vkd3d_spirv_build_op_function_end(builder); + vkd3d_dxbc_compiler_leave_shader_phase(compiler); if (!vkd3d_array_reserve((void **)&compiler->shader_phases, &compiler->shader_phases_size, compiler->shader_phase_count + 1, sizeof(*compiler->shader_phases)))
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Józef Kucia : vkd3d-shader: Implement hull shader barriers.
by Alexandre Julliard
07 Feb '19
07 Feb '19
Module: vkd3d Branch: master Commit: 59d97b07fe893d98c62db201152723b8bba1f884 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=59d97b07fe893d98c62db20…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Feb 7 09:59:18 2019 +0100 vkd3d-shader: Implement hull shader barriers. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/vkd3d_shader.h | 1 + libs/vkd3d-shader/spirv.c | 72 ++++++++++++++++++++++++++--------- libs/vkd3d-shader/vkd3d_shader_main.c | 22 ++++++++++- 3 files changed, 75 insertions(+), 20 deletions(-) diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index fe6f6e9..e803237 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -404,6 +404,7 @@ struct vkd3d_shader_scan_info unsigned int uav_read_mask; /* VKD3D_SHADER_MAX_UNORDERED_ACCESS_VIEWS */ unsigned int uav_counter_mask; /* VKD3D_SHADER_MAX_UNORDERED_ACCESS_VIEWS */ unsigned int sampler_comparison_mode_mask; /* 16 */ + bool use_vocp; }; int vkd3d_shader_scan_dxbc(const struct vkd3d_shader_code *dxbc, diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index d6d487b..3a80925 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4853,10 +4853,52 @@ static int vkd3d_dxbc_compiler_emit_shader_phase_instance_count(struct vkd3d_dxb return VKD3D_OK; } +static const struct vkd3d_shader_phase *vkd3d_dxbc_compiler_get_control_point_phase( + struct vkd3d_dxbc_compiler *compiler) +{ + const struct vkd3d_shader_phase *phase; + + if (compiler->shader_phase_count < 1) + return NULL; + + phase = &compiler->shader_phases[0]; + if (phase->type == VKD3DSIH_HS_CONTROL_POINT_PHASE) + return phase; + + return NULL; +} + +static void vkd3d_dxbc_compiler_emit_barrier(struct vkd3d_dxbc_compiler *compiler, + SpvScope execution_scope, SpvScope memory_scope, SpvMemorySemanticsMask semantics) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + uint32_t execution_id, memory_id, semantics_id; + + memory_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, memory_scope); + semantics_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, semantics); + + if (execution_scope != SpvScopeMax) + { + execution_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, execution_scope); + vkd3d_spirv_build_op_control_barrier(builder, execution_id, memory_id, semantics_id); + } + else + { + vkd3d_spirv_build_op_memory_barrier(builder, memory_id, semantics_id); + } +} + +static void vkd3d_dxbc_compiler_emit_hull_shader_barrier(struct vkd3d_dxbc_compiler *compiler) +{ + vkd3d_dxbc_compiler_emit_barrier(compiler, + SpvScopeWorkgroup, SpvScopeInvocation, SpvMemorySemanticsMaskNone); +} + static void vkd3d_dxbc_compiler_emit_hull_shader_main(struct vkd3d_dxbc_compiler *compiler) { + const struct vkd3d_shader_scan_info *scan_info = compiler->scan_info; struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; - const struct vkd3d_shader_phase *phase; + const struct vkd3d_shader_phase *control_point_phase, *phase; uint32_t phase_instance_id; unsigned int i, j; uint32_t void_id; @@ -4864,9 +4906,18 @@ static void vkd3d_dxbc_compiler_emit_hull_shader_main(struct vkd3d_dxbc_compiler vkd3d_spirv_builder_begin_main_function(builder); void_id = vkd3d_spirv_get_op_type_void(builder); + + if ((control_point_phase = vkd3d_dxbc_compiler_get_control_point_phase(compiler))) + vkd3d_spirv_build_op_function_call(builder, void_id, control_point_phase->function_id, NULL, 0); + + if (scan_info->use_vocp) + vkd3d_dxbc_compiler_emit_hull_shader_barrier(compiler); + for (i = 0; i < compiler->shader_phase_count; ++i) { phase = &compiler->shader_phases[i]; + if (phase->type == VKD3DSIH_HS_CONTROL_POINT_PHASE) + continue; if (phase->instance_count) { @@ -6968,14 +7019,10 @@ static void vkd3d_dxbc_compiler_emit_sample_info(struct vkd3d_dxbc_compiler *com static void vkd3d_dxbc_compiler_emit_sync(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_instruction *instruction) { - struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; - uint32_t execution_id, memory_id, semantics_id; + unsigned int memory_semantics = SpvMemorySemanticsAcquireReleaseMask; unsigned int flags = instruction->flags; SpvScope execution_scope = SpvScopeMax; SpvScope memory_scope = SpvScopeDevice; - unsigned int memory_semantics; - - memory_semantics = SpvMemorySemanticsAcquireReleaseMask; if (flags & VKD3DSSF_GROUP_SHARED_MEMORY) { @@ -7003,18 +7050,7 @@ static void vkd3d_dxbc_compiler_emit_sync(struct vkd3d_dxbc_compiler *compiler, | SpvMemorySemanticsImageMemoryMask; } - memory_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, memory_scope); - semantics_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, memory_semantics); - if (execution_scope != SpvScopeMax) - { - execution_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, execution_scope); - vkd3d_spirv_build_op_control_barrier(builder, - execution_id, memory_id, semantics_id); - } - else - { - vkd3d_spirv_build_op_memory_barrier(builder, memory_id, semantics_id); - } + vkd3d_dxbc_compiler_emit_barrier(compiler, execution_scope, memory_scope, memory_semantics); } static void vkd3d_dxbc_compiler_emit_emit_stream(struct vkd3d_dxbc_compiler *compiler, diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c index 2bfdad0..770281c 100644 --- a/libs/vkd3d-shader/vkd3d_shader_main.c +++ b/libs/vkd3d-shader/vkd3d_shader_main.c @@ -226,6 +226,15 @@ static void vkd3d_shader_scan_record_uav_counter(struct vkd3d_shader_scan_info * scan_info->uav_counter_mask |= 1u << reg->idx[0].offset; } +static void vkd3d_shader_scan_input_declaration(struct vkd3d_shader_scan_info *scan_info, + const struct vkd3d_shader_instruction *instruction) +{ + const struct vkd3d_shader_dst_param *dst = &instruction->declaration.dst; + + if (dst->reg.type == VKD3DSPR_OUTCONTROLPOINT) + scan_info->use_vocp = true; +} + static void vkd3d_shader_scan_sampler_declaration(struct vkd3d_shader_scan_info *scan_info, const struct vkd3d_shader_instruction *instruction) { @@ -242,8 +251,17 @@ static void vkd3d_shader_scan_handle_instruction(struct vkd3d_shader_scan_info * { unsigned int i; - if (instruction->handler_idx == VKD3DSIH_DCL_SAMPLER) - vkd3d_shader_scan_sampler_declaration(scan_info, instruction); + switch (instruction->handler_idx) + { + case VKD3DSIH_DCL_INPUT: + vkd3d_shader_scan_input_declaration(scan_info, instruction); + break; + case VKD3DSIH_DCL_SAMPLER: + vkd3d_shader_scan_sampler_declaration(scan_info, instruction); + break; + default: + break; + } if (vkd3d_shader_instruction_is_uav_read(instruction)) {
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Józef Kucia : vkd3d-shader: Add support for instanced join phases.
by Alexandre Julliard
07 Feb '19
07 Feb '19
Module: vkd3d Branch: master Commit: 0397808f8198c1ce7be48f297ffcd2f68a7c934e URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=0397808f8198c1ce7be48f2…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Feb 7 09:59:17 2019 +0100 vkd3d-shader: Add support for instanced join phases. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index da9d162..d6d487b 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -2323,6 +2323,9 @@ static bool vkd3d_dxbc_compiler_get_register_name(char *buffer, unsigned int buf case VKD3DSPR_FORKINSTID: snprintf(buffer, buffer_size, "vForkInstanceId"); break; + case VKD3DSPR_JOININSTID: + snprintf(buffer, buffer_size, "vJoinInstanceId"); + break; case VKD3DSPR_TESSCOORD: snprintf(buffer, buffer_size, "vDomainLocation"); break; @@ -3546,6 +3549,7 @@ static void vkd3d_dxbc_compiler_emit_shader_phase_input(struct vkd3d_dxbc_compil switch (reg->type) { case VKD3DSPR_FORKINSTID: + case VKD3DSPR_JOININSTID: val_id = phase->instance_id; break; default: @@ -4829,16 +4833,16 @@ static void vkd3d_dxbc_compiler_enter_shader_phase(struct vkd3d_dxbc_compiler *c phase->function_location = 0; } -static int vkd3d_dxbc_compiler_emit_hs_fork_phase_instance_count(struct vkd3d_dxbc_compiler *compiler, +static int vkd3d_dxbc_compiler_emit_shader_phase_instance_count(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_instruction *instruction) { struct vkd3d_shader_phase *phase = &compiler->shader_phases[compiler->shader_phase_count - 1]; if (!compiler->shader_phase_count - || phase->type != VKD3DSIH_HS_FORK_PHASE + || (phase->type != VKD3DSIH_HS_FORK_PHASE && phase->type != VKD3DSIH_HS_JOIN_PHASE) || phase->function_id) { - WARN("Unexpected dcl_hs_fork_phase_instance_count instruction.\n"); + WARN("Unexpected dcl_hs_{fork,join}_phase_instance_count instruction.\n"); return VKD3D_ERROR_INVALID_SHADER; } @@ -7170,7 +7174,8 @@ int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler, vkd3d_dxbc_compiler_emit_dcl_thread_group(compiler, instruction); break; case VKD3DSIH_DCL_HS_FORK_PHASE_INSTANCE_COUNT: - ret = vkd3d_dxbc_compiler_emit_hs_fork_phase_instance_count(compiler, instruction); + case VKD3DSIH_DCL_HS_JOIN_PHASE_INSTANCE_COUNT: + ret = vkd3d_dxbc_compiler_emit_shader_phase_instance_count(compiler, instruction); break; case VKD3DSIH_HS_CONTROL_POINT_PHASE: case VKD3DSIH_HS_FORK_PHASE:
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Józef Kucia : vkd3d-shader: Translate vForkInstanceId registers.
by Alexandre Julliard
07 Feb '19
07 Feb '19
Module: vkd3d Branch: master Commit: 18784e6500e66c6fd01ba8b02ec2fc732f37049e URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=18784e6500e66c6fd01ba8b…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Feb 7 09:59:16 2019 +0100 vkd3d-shader: Translate vForkInstanceId registers. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 56 ++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 50 insertions(+), 6 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index f14306e..da9d162 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -2320,6 +2320,9 @@ static bool vkd3d_dxbc_compiler_get_register_name(char *buffer, unsigned int buf case VKD3DSPR_DEPTHOUTLE: snprintf(buffer, buffer_size, "oDepth"); break; + case VKD3DSPR_FORKINSTID: + snprintf(buffer, buffer_size, "vForkInstanceId"); + break; case VKD3DSPR_TESSCOORD: snprintf(buffer, buffer_size, "vDomainLocation"); break; @@ -2756,12 +2759,21 @@ static uint32_t vkd3d_dxbc_compiler_emit_load_reg(struct vkd3d_dxbc_compiler *co } vkd3d_dxbc_compiler_emit_dereference_register(compiler, reg, ®_info); - if (component_count == 1) + /* Intermediate value (no storage class). */ + if (reg_info.storage_class == SpvStorageClassMax) + { + val_id = reg_info.id; + } + else if (component_count == 1) + { return vkd3d_dxbc_compiler_emit_load_scalar(compiler, reg, swizzle, write_mask, ®_info); - - type_id = vkd3d_spirv_get_type_id(builder, - reg_info.component_type, vkd3d_write_mask_component_count(reg_info.write_mask)); - val_id = vkd3d_spirv_build_op_load(builder, type_id, reg_info.id, SpvMemoryAccessMaskNone); + } + else + { + type_id = vkd3d_spirv_get_type_id(builder, + reg_info.component_type, vkd3d_write_mask_component_count(reg_info.write_mask)); + val_id = vkd3d_spirv_build_op_load(builder, type_id, reg_info.id, SpvMemoryAccessMaskNone); + } val_id = vkd3d_dxbc_compiler_emit_swizzle_ext(compiler, val_id, reg_info.write_mask, reg_info.component_type, swizzle, write_mask); @@ -3523,6 +3535,35 @@ static void vkd3d_dxbc_compiler_emit_input_register(struct vkd3d_dxbc_compiler * vkd3d_dxbc_compiler_emit_register_debug_name(builder, input_id, reg); } +static void vkd3d_dxbc_compiler_emit_shader_phase_input(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_phase *phase, const struct vkd3d_shader_dst_param *dst) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + const struct vkd3d_shader_register *reg = &dst->reg; + struct vkd3d_symbol reg_symbol; + uint32_t val_id; + + switch (reg->type) + { + case VKD3DSPR_FORKINSTID: + val_id = phase->instance_id; + break; + default: + FIXME("Unhandled shader phase input register %#x.\n", reg->type); + return; + } + + vkd3d_symbol_make_register(®_symbol, reg); + reg_symbol.id = val_id; + reg_symbol.info.reg.storage_class = SpvStorageClassMax; /* Intermediate value */ + reg_symbol.info.reg.member_idx = 0; + reg_symbol.info.reg.component_type = VKD3D_TYPE_UINT; + reg_symbol.info.reg.write_mask = VKD3DSP_WRITEMASK_0; + reg_symbol.info.reg.is_aggregate = false; + vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol); + vkd3d_dxbc_compiler_emit_register_debug_name(builder, val_id, reg); +} + static unsigned int vkd3d_dxbc_compiler_get_output_variable_index( struct vkd3d_dxbc_compiler *compiler, unsigned int register_idx) { @@ -4515,8 +4556,11 @@ static void vkd3d_dxbc_compiler_emit_dcl_input(struct vkd3d_dxbc_compiler *compi const struct vkd3d_shader_instruction *instruction) { const struct vkd3d_shader_dst_param *dst = &instruction->declaration.dst; + const struct vkd3d_shader_phase *phase; - if (vkd3d_shader_register_is_input(&dst->reg)) + if ((phase = vkd3d_dxbc_compiler_get_current_shader_phase(compiler))) + vkd3d_dxbc_compiler_emit_shader_phase_input(compiler, phase, dst); + else if (vkd3d_shader_register_is_input(&dst->reg)) vkd3d_dxbc_compiler_emit_input(compiler, dst, VKD3D_SIV_NONE); else vkd3d_dxbc_compiler_emit_input_register(compiler, dst);
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Józef Kucia : vkd3d-shader: Add support for instanced fork phases.
by Alexandre Julliard
07 Feb '19
07 Feb '19
Module: vkd3d Branch: master Commit: ea4dd223090f53865bb62086902606160b5e5877 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=ea4dd223090f53865bb6208…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Feb 7 09:59:15 2019 +0100 vkd3d-shader: Add support for instanced fork phases. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 62 ++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 58 insertions(+), 4 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index e1ea236..f14306e 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -1910,6 +1910,7 @@ struct vkd3d_shader_phase unsigned int idx; unsigned int instance_count; uint32_t function_id; + uint32_t instance_id; size_t function_location; }; @@ -3836,16 +3837,31 @@ static void vkd3d_dxbc_compiler_begin_shader_phase(struct vkd3d_dxbc_compiler *c { struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; uint32_t void_id, function_type_id; + unsigned int param_count; + uint32_t param_type_id; const char *name; + if (phase->instance_count) + { + param_type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_UINT, 1); + param_count = 1; + } + else + { + param_count = 0; + } + phase->function_id = vkd3d_spirv_alloc_id(builder); void_id = vkd3d_spirv_get_op_type_void(builder); - function_type_id = vkd3d_spirv_get_op_type_function(builder, void_id, NULL, 0); + function_type_id = vkd3d_spirv_get_op_type_function(builder, void_id, ¶m_type_id, param_count); vkd3d_spirv_build_op_function(builder, void_id, phase->function_id, SpvFunctionControlMaskNone, function_type_id); - vkd3d_spirv_build_op_label(builder, vkd3d_spirv_alloc_id(builder)); + if (phase->instance_count) + phase->instance_id = vkd3d_spirv_build_op_function_parameter(builder, param_type_id); + + vkd3d_spirv_build_op_label(builder, vkd3d_spirv_alloc_id(builder)); phase->function_location = vkd3d_spirv_stream_current_location(&builder->function_stream); switch (phase->type) @@ -4765,15 +4781,37 @@ static void vkd3d_dxbc_compiler_enter_shader_phase(struct vkd3d_dxbc_compiler *c phase->idx = idx; phase->instance_count = 0; phase->function_id = 0; + phase->instance_id = 0; phase->function_location = 0; } +static int vkd3d_dxbc_compiler_emit_hs_fork_phase_instance_count(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_instruction *instruction) +{ + struct vkd3d_shader_phase *phase = &compiler->shader_phases[compiler->shader_phase_count - 1]; + + if (!compiler->shader_phase_count + || phase->type != VKD3DSIH_HS_FORK_PHASE + || phase->function_id) + { + WARN("Unexpected dcl_hs_fork_phase_instance_count instruction.\n"); + return VKD3D_ERROR_INVALID_SHADER; + } + + phase->instance_count = instruction->declaration.count; + + vkd3d_dxbc_compiler_begin_shader_phase(compiler, phase); + + return VKD3D_OK; +} + static void vkd3d_dxbc_compiler_emit_hull_shader_main(struct vkd3d_dxbc_compiler *compiler) { struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; const struct vkd3d_shader_phase *phase; + uint32_t phase_instance_id; + unsigned int i, j; uint32_t void_id; - unsigned int i; vkd3d_spirv_builder_begin_main_function(builder); @@ -4781,7 +4819,20 @@ static void vkd3d_dxbc_compiler_emit_hull_shader_main(struct vkd3d_dxbc_compiler for (i = 0; i < compiler->shader_phase_count; ++i) { phase = &compiler->shader_phases[i]; - vkd3d_spirv_build_op_function_call(builder, void_id, phase->function_id, NULL, 0); + + if (phase->instance_count) + { + for (j = 0; j < phase->instance_count; ++j) + { + phase_instance_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, j); + vkd3d_spirv_build_op_function_call(builder, + void_id, phase->function_id, &phase_instance_id, 1); + } + } + else + { + vkd3d_spirv_build_op_function_call(builder, void_id, phase->function_id, NULL, 0); + } } vkd3d_spirv_build_op_return(builder); @@ -7074,6 +7125,9 @@ int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler, case VKD3DSIH_DCL_THREAD_GROUP: vkd3d_dxbc_compiler_emit_dcl_thread_group(compiler, instruction); break; + case VKD3DSIH_DCL_HS_FORK_PHASE_INSTANCE_COUNT: + ret = vkd3d_dxbc_compiler_emit_hs_fork_phase_instance_count(compiler, instruction); + break; case VKD3DSIH_HS_CONTROL_POINT_PHASE: case VKD3DSIH_HS_FORK_PHASE: case VKD3DSIH_HS_JOIN_PHASE:
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Józef Kucia : vkd3d-shader: Delay generating functions for shader phases.
by Alexandre Julliard
07 Feb '19
07 Feb '19
Module: vkd3d Branch: master Commit: e88b73797b4d5a2f38d0f92575ace35bcb23844e URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=e88b73797b4d5a2f38d0f92…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Feb 7 09:59:14 2019 +0100 vkd3d-shader: Delay generating functions for shader phases. Mainly in order to wait for dcl_hs_{fork,join}_phase_instance_count. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 86 ++++++++++++++++++++++++++++------------------- 1 file changed, 51 insertions(+), 35 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 8efb385..e1ea236 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -1907,6 +1907,8 @@ struct vkd3d_push_constant_buffer_binding struct vkd3d_shader_phase { enum VKD3D_SHADER_INSTRUCTION_HANDLER type; + unsigned int idx; + unsigned int instance_count; uint32_t function_id; size_t function_location; }; @@ -3829,16 +3831,56 @@ static void vkd3d_dxbc_compiler_emit_initial_declarations(struct vkd3d_dxbc_comp vkd3d_dxbc_compiler_emit_shader_signature_outputs(compiler); } +static void vkd3d_dxbc_compiler_begin_shader_phase(struct vkd3d_dxbc_compiler *compiler, + struct vkd3d_shader_phase *phase) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + uint32_t void_id, function_type_id; + const char *name; + + phase->function_id = vkd3d_spirv_alloc_id(builder); + + void_id = vkd3d_spirv_get_op_type_void(builder); + function_type_id = vkd3d_spirv_get_op_type_function(builder, void_id, NULL, 0); + vkd3d_spirv_build_op_function(builder, void_id, phase->function_id, + SpvFunctionControlMaskNone, function_type_id); + vkd3d_spirv_build_op_label(builder, vkd3d_spirv_alloc_id(builder)); + + phase->function_location = vkd3d_spirv_stream_current_location(&builder->function_stream); + + switch (phase->type) + { + case VKD3DSIH_HS_CONTROL_POINT_PHASE: + name = "control"; + break; + case VKD3DSIH_HS_FORK_PHASE: + name = "fork"; + break; + case VKD3DSIH_HS_JOIN_PHASE: + name = "join"; + break; + default: + ERR("Invalid phase type %#x.\n", phase->type); + return; + } + vkd3d_spirv_build_op_name(builder, phase->function_id, "%s%u", name, phase->idx); +} + static const struct vkd3d_shader_phase *vkd3d_dxbc_compiler_get_current_shader_phase( - const struct vkd3d_dxbc_compiler *compiler) + struct vkd3d_dxbc_compiler *compiler) { + struct vkd3d_shader_phase *phase; + if (!compiler->shader_phase_count) return NULL; - return &compiler->shader_phases[compiler->shader_phase_count - 1]; + phase = &compiler->shader_phases[compiler->shader_phase_count - 1]; + if (!phase->function_id) + vkd3d_dxbc_compiler_begin_shader_phase(compiler, phase); + return phase; } -static size_t vkd3d_dxbc_compiler_get_current_function_location(const struct vkd3d_dxbc_compiler *compiler) +static size_t vkd3d_dxbc_compiler_get_current_function_location(struct vkd3d_dxbc_compiler *compiler) { const struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; const struct vkd3d_shader_phase *phase; @@ -4708,14 +4750,10 @@ static void vkd3d_dxbc_compiler_enter_shader_phase(struct vkd3d_dxbc_compiler *c const struct vkd3d_shader_instruction *instruction) { struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; - uint32_t void_id, function_type_id; struct vkd3d_shader_phase *phase; - const char *name; - unsigned int id; - - id = compiler->shader_phase_count; + unsigned int idx; - if (id) + if ((idx = compiler->shader_phase_count)) vkd3d_spirv_build_op_function_end(builder); if (!vkd3d_array_reserve((void **)&compiler->shader_phases, &compiler->shader_phases_size, @@ -4724,32 +4762,10 @@ static void vkd3d_dxbc_compiler_enter_shader_phase(struct vkd3d_dxbc_compiler *c phase = &compiler->shader_phases[compiler->shader_phase_count++]; phase->type = instruction->handler_idx; - phase->function_id = vkd3d_spirv_alloc_id(builder); - - void_id = vkd3d_spirv_get_op_type_void(builder); - function_type_id = vkd3d_spirv_get_op_type_function(builder, void_id, NULL, 0); - vkd3d_spirv_build_op_function(builder, void_id, phase->function_id, - SpvFunctionControlMaskNone, function_type_id); - vkd3d_spirv_build_op_label(builder, vkd3d_spirv_alloc_id(builder)); - - phase->function_location = vkd3d_spirv_stream_current_location(&builder->function_stream); - - switch (instruction->handler_idx) - { - case VKD3DSIH_HS_CONTROL_POINT_PHASE: - name = "control"; - break; - case VKD3DSIH_HS_FORK_PHASE: - name = "fork"; - break; - case VKD3DSIH_HS_JOIN_PHASE: - name = "join"; - break; - default: - ERR("Invalid shader phase %#x.\n", instruction->handler_idx); - return; - } - vkd3d_spirv_build_op_name(builder, phase->function_id, "%s%u", name, id); + phase->idx = idx; + phase->instance_count = 0; + phase->function_id = 0; + phase->function_location = 0; } static void vkd3d_dxbc_compiler_emit_hull_shader_main(struct vkd3d_dxbc_compiler *compiler)
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Józef Kucia : d3d9/tests: Use correct index variable in test_resource_access() (Coverity).
by Alexandre Julliard
06 Feb '19
06 Feb '19
Module: wine Branch: master Commit: c3ac646a8ded3ef3ebc743a7fdda01b0691a427a URL:
https://source.winehq.org/git/wine.git/?a=commit;h=c3ac646a8ded3ef3ebc743a7…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Tue Feb 5 00:59:46 2019 +0100 d3d9/tests: Use correct index variable in test_resource_access() (Coverity). Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d9/tests/d3d9ex.c | 21 +++++++++++++++------ dlls/d3d9/tests/device.c | 25 ++++++++++++++++++++----- 2 files changed, 35 insertions(+), 11 deletions(-) diff --git a/dlls/d3d9/tests/d3d9ex.c b/dlls/d3d9/tests/d3d9ex.c index 5260fcd..132ce03 100644 --- a/dlls/d3d9/tests/d3d9ex.c +++ b/dlls/d3d9/tests/d3d9ex.c @@ -4115,6 +4115,7 @@ static void test_resource_access(void) IDirect3DSurface9 *backbuffer, *depth_stencil; D3DFORMAT colour_format, depth_format, format; BOOL depth_2d, depth_cube, depth_plain; + D3DADAPTER_IDENTIFIER9 identifier; struct device_desc device_desc; D3DSURFACE_DESC surface_desc; IDirect3DDevice9Ex *device; @@ -4123,6 +4124,7 @@ static void test_resource_access(void) ULONG refcount; HWND window; HRESULT hr; + BOOL warp; enum surface_type { @@ -4223,6 +4225,9 @@ static void test_resource_access(void) } hr = IDirect3DDevice9Ex_GetDirect3D(device, &d3d); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3D9_GetAdapterIdentifier(d3d, D3DADAPTER_DEFAULT, 0, &identifier); + ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr); + warp = adapter_is_warp(&identifier); hr = IDirect3DDevice9Ex_GetBackBuffer(device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &backbuffer); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); @@ -4452,18 +4457,20 @@ static void test_resource_access(void) HRESULT expected_hr; D3DLOCKED_BOX lb; - if (tests[j].format == FORMAT_DEPTH) + if (tests[i].format == FORMAT_DEPTH) continue; - if (tests[j].format == FORMAT_ATI2) + if (tests[i].format == FORMAT_ATI2) format = MAKEFOURCC('A','T','I','2'); else format = colour_format; hr = IDirect3DDevice9Ex_CreateVolumeTexture(device, 16, 16, 1, 1, tests[i].usage, format, tests[i].pool, &texture, NULL); - ok(hr == (!(tests[i].usage & ~D3DUSAGE_DYNAMIC) && tests[i].pool != D3DPOOL_MANAGED - ? D3D_OK : D3DERR_INVALIDCALL), + ok((hr == (!(tests[i].usage & ~D3DUSAGE_DYNAMIC) + && (tests[i].format != FORMAT_ATI2 || tests[i].pool == D3DPOOL_SCRATCH) + && tests[i].pool != D3DPOOL_MANAGED ? D3D_OK : D3DERR_INVALIDCALL)) + || (tests[i].format == FORMAT_ATI2 && (hr == D3D_OK || warp)), "Test %u: Got unexpected hr %#x.\n", i, hr); if (FAILED(hr)) continue; @@ -4481,9 +4488,11 @@ static void test_resource_access(void) expected_hr = D3D_OK; else expected_hr = D3DERR_INVALIDCALL; - ok(hr == expected_hr, "Test %u: Got unexpected hr %#x.\n", i, hr); + ok(hr == expected_hr || (volume_desc.Pool == D3DPOOL_DEFAULT && hr == D3D_OK), + "Test %u: Got unexpected hr %#x.\n", i, hr); hr = IDirect3DVolume9_UnlockBox(volume); - ok(hr == expected_hr, "Test %u: Got unexpected hr %#x.\n", i, hr); + ok(hr == expected_hr || (volume_desc.Pool == D3DPOOL_DEFAULT && hr == D3D_OK), + "Test %u: Got unexpected hr %#x.\n", i, hr); hr = IDirect3DDevice9Ex_SetTexture(device, 0, (IDirect3DBaseTexture9 *)texture); ok(hr == D3D_OK, "Test %u: Got unexpected hr %#x.\n", i, hr); diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 9064a67..ad1d289 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -143,6 +143,11 @@ static void flush_events(void) } } +static BOOL adapter_is_warp(const D3DADAPTER_IDENTIFIER9 *identifier) +{ + return !strcmp(identifier->Driver, "d3d10warp.dll"); +} + static IDirect3DDevice9 *create_device(IDirect3D9 *d3d9, HWND focus_window, const struct device_desc *desc) { D3DPRESENT_PARAMETERS present_parameters = {0}; @@ -12650,6 +12655,7 @@ static void test_resource_access(void) IDirect3DSurface9 *backbuffer, *depth_stencil; D3DFORMAT colour_format, depth_format, format; BOOL depth_2d, depth_cube, depth_plain; + D3DADAPTER_IDENTIFIER9 identifier; struct device_desc device_desc; D3DSURFACE_DESC surface_desc; IDirect3DDevice9 *device; @@ -12658,6 +12664,7 @@ static void test_resource_access(void) ULONG refcount; HWND window; HRESULT hr; + BOOL warp; enum surface_type { @@ -12754,6 +12761,9 @@ static void test_resource_access(void) DestroyWindow(window); return; } + hr = IDirect3D9_GetAdapterIdentifier(d3d, D3DADAPTER_DEFAULT, 0, &identifier); + ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr); + warp = adapter_is_warp(&identifier); hr = IDirect3DDevice9_GetBackBuffer(device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &backbuffer); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); @@ -12948,17 +12958,20 @@ static void test_resource_access(void) HRESULT expected_hr; D3DLOCKED_BOX lb; - if (tests[j].format == FORMAT_DEPTH) + if (tests[i].format == FORMAT_DEPTH) continue; - if (tests[j].format == FORMAT_ATI2) + if (tests[i].format == FORMAT_ATI2) format = MAKEFOURCC('A','T','I','2'); else format = colour_format; hr = IDirect3DDevice9_CreateVolumeTexture(device, 16, 16, 1, 1, tests[i].usage, format, tests[i].pool, &texture, NULL); - ok(hr == (!(tests[i].usage & ~D3DUSAGE_DYNAMIC) ? D3D_OK : D3DERR_INVALIDCALL), + ok((hr == (!(tests[i].usage & ~D3DUSAGE_DYNAMIC) + && (tests[i].format != FORMAT_ATI2 || tests[i].pool == D3DPOOL_SCRATCH) + ? D3D_OK : D3DERR_INVALIDCALL)) + || (tests[i].format == FORMAT_ATI2 && (hr == D3D_OK || warp)), "Test %u: Got unexpected hr %#x.\n", i, hr); if (FAILED(hr)) continue; @@ -12976,9 +12989,11 @@ static void test_resource_access(void) expected_hr = D3D_OK; else expected_hr = D3DERR_INVALIDCALL; - ok(hr == expected_hr, "Test %u: Got unexpected hr %#x.\n", i, hr); + ok(hr == expected_hr || (volume_desc.Pool == D3DPOOL_DEFAULT && hr == D3D_OK), + "Test %u: Got unexpected hr %#x.\n", i, hr); hr = IDirect3DVolume9_UnlockBox(volume); - ok(hr == expected_hr, "Test %u: Got unexpected hr %#x.\n", i, hr); + ok(hr == expected_hr || (volume_desc.Pool == D3DPOOL_DEFAULT && hr == D3D_OK), + "Test %u: Got unexpected hr %#x.\n", i, hr); hr = IDirect3DDevice9_SetTexture(device, 0, (IDirect3DBaseTexture9 *)texture); ok(hr == D3D_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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Józef Kucia : d3d8/tests: Use correct index variable in test_resource_access() (Coverity).
by Alexandre Julliard
06 Feb '19
06 Feb '19
Module: wine Branch: master Commit: 61a5b6c64c63e2b8fdcfb8a937669f67d37b272e URL:
https://source.winehq.org/git/wine.git/?a=commit;h=61a5b6c64c63e2b8fdcfb8a9…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Tue Feb 5 00:59:45 2019 +0100 d3d8/tests: Use correct index variable in test_resource_access() (Coverity). Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d8/tests/device.c | 29 +++++++++++++++++++++++------ 1 file changed, 23 insertions(+), 6 deletions(-) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index ac04a6a..b57be7a 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -102,6 +102,11 @@ static void flush_events(void) } } +static BOOL adapter_is_warp(const D3DADAPTER_IDENTIFIER8 *identifier) +{ + return !strcmp(identifier->Driver, "d3d10warp.dll"); +} + static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, const struct device_desc *desc) { D3DPRESENT_PARAMETERS present_parameters = {0}; @@ -8753,6 +8758,7 @@ static void test_resource_access(void) IDirect3DSurface8 *backbuffer, *depth_stencil; D3DFORMAT colour_format, depth_format, format; BOOL depth_2d, depth_cube, depth_plain; + D3DADAPTER_IDENTIFIER8 identifier; struct device_desc device_desc; D3DSURFACE_DESC surface_desc; IDirect3DDevice8 *device; @@ -8761,6 +8767,7 @@ static void test_resource_access(void) ULONG refcount; HWND window; HRESULT hr; + BOOL warp; enum surface_type { @@ -8845,6 +8852,9 @@ static void test_resource_access(void) window = create_window(); d3d = Direct3DCreate8(D3D_SDK_VERSION); ok(!!d3d, "Failed to create a D3D object.\n"); + hr = IDirect3D8_GetAdapterIdentifier(d3d, D3DADAPTER_DEFAULT, 0, &identifier); + ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr); + warp = adapter_is_warp(&identifier); device_desc.device_window = window; device_desc.width = 16; @@ -8951,7 +8961,9 @@ static void test_resource_access(void) hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 16, 16, format, D3DMULTISAMPLE_NONE, &surface); todo_wine_if(tests[j].format == FORMAT_ATI2) - ok(hr == (tests[j].format != FORMAT_COLOUR ? D3D_OK : D3DERR_INVALIDCALL), + ok(hr == (tests[j].format == FORMAT_DEPTH ? D3D_OK + : tests[j].format == FORMAT_COLOUR ? D3DERR_INVALIDCALL : E_INVALIDARG) + || (tests[j].format == FORMAT_ATI2 && hr == D3D_OK), "Test %s %u: Got unexpected hr %#x.\n", surface_types[i].name, j, hr); if (FAILED(hr)) continue; @@ -9047,17 +9059,20 @@ static void test_resource_access(void) HRESULT expected_hr; D3DLOCKED_BOX lb; - if (tests[j].format == FORMAT_DEPTH) + if (tests[i].format == FORMAT_DEPTH) continue; - if (tests[j].format == FORMAT_ATI2) + if (tests[i].format == FORMAT_ATI2) format = MAKEFOURCC('A','T','I','2'); else format = colour_format; hr = IDirect3DDevice8_CreateVolumeTexture(device, 16, 16, 1, 1, tests[i].usage, format, tests[i].pool, &texture); - ok(hr == (!(tests[i].usage & ~D3DUSAGE_DYNAMIC) ? D3D_OK : D3DERR_INVALIDCALL), + ok((hr == ((!(tests[i].usage & ~D3DUSAGE_DYNAMIC) && tests[i].format != FORMAT_ATI2) + || (tests[i].pool == D3DPOOL_SCRATCH && !tests[i].usage) + ? D3D_OK : D3DERR_INVALIDCALL)) + || (tests[i].format == FORMAT_ATI2 && (hr == D3D_OK || warp)), "Test %u: Got unexpected hr %#x.\n", i, hr); if (FAILED(hr)) continue; @@ -9075,9 +9090,11 @@ static void test_resource_access(void) expected_hr = D3D_OK; else expected_hr = D3DERR_INVALIDCALL; - ok(hr == expected_hr, "Test %u: Got unexpected hr %#x.\n", i, hr); + ok(hr == expected_hr || (volume_desc.Pool == D3DPOOL_DEFAULT && hr == D3D_OK), + "Test %u: Got unexpected hr %#x.\n", i, hr); hr = IDirect3DVolume8_UnlockBox(volume); - ok(hr == expected_hr, "Test %u: Got unexpected hr %#x.\n", i, hr); + ok(hr == expected_hr || (volume_desc.Pool == D3DPOOL_DEFAULT && hr == D3D_OK), + "Test %u: Got unexpected hr %#x.\n", i, hr); hr = IDirect3DDevice8_SetTexture(device, 0, (IDirect3DBaseTexture8 *)texture); ok(hr == D3D_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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