Alexandre Julliard pushed to branch master at wine / wine
Commits:
0341fe3c by Nikolay Sivov at 2025-10-06T13:53:22+02:00
odbc32: Implement SQLSpecialColumnsW() for ANSI win32 drivers.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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0c6a7e0e by Nikolay Sivov at 2025-10-06T13:53:22+02:00
odbc32: Implement SQLGetInfoW(SQL_SEARCH_PATTERN_ESCAPE) for ANSI win32 drivers.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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59e0d401 by Nikolay Sivov at 2025-10-06T13:53:22+02:00
odbc32: Implement SQLColumnsW() for ANSI win32 drivers.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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1 changed file:
- dlls/odbc32/proxyodbc.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/1e931066b441f6a0ad8bc69c575d7…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/1e931066b441f6a0ad8bc69c575d7…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
12dbdcc1 by Alexandre Julliard at 2025-10-06T11:22:40+02:00
winebuild: Add support for stripping files before setting the builtin flag.
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4b680fe9 by Alexandre Julliard at 2025-10-06T11:39:06+02:00
makedep: Use winebuild to strip installed files.
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fa346971 by Alexandre Julliard at 2025-10-06T11:51:08+02:00
tools: Add an STRARRAY_FOR_EACH macro to iterate an strarray.
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fe575a7f by Alexandre Julliard at 2025-10-06T11:55:49+02:00
makedep: Use the STRARRAY_FOR_EACH macro.
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7cd53b1e by Alexandre Julliard at 2025-10-06T11:56:29+02:00
widl: Use the STRARRAY_FOR_EACH macro.
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8f00f052 by Alexandre Julliard at 2025-10-06T11:56:38+02:00
wine: Use the STRARRAY_FOR_EACH macro.
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e09db256 by Alexandre Julliard at 2025-10-06T11:57:29+02:00
winebuild: Use the STRARRAY_FOR_EACH macro.
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1c2cbb33 by Alexandre Julliard at 2025-10-06T11:58:26+02:00
winegcc: Use the STRARRAY_FOR_EACH macro.
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b2c8ca56 by Alexandre Julliard at 2025-10-06T11:58:36+02:00
wrc: Use the STRARRAY_FOR_EACH macro.
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1e931066 by Alexandre Julliard at 2025-10-06T13:53:22+02:00
server: Consistently use STATUS_TOO_MANY_OPENED_FILES when running out of file descriptors.
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14 changed files:
- server/inproc_sync.c
- tools/makedep.c
- tools/tools.h
- tools/widl/widl.c
- tools/wine/wine.c
- tools/winebuild/build.h
- tools/winebuild/import.c
- tools/winebuild/main.c
- tools/winebuild/spec32.c
- tools/winebuild/utils.c
- tools/winebuild/winebuild.man.in
- tools/winegcc/winegcc.c
- tools/wrc/wpp.c
- tools/wrc/wrc.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/7733cf3021809d5b4786565210aaf…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
1ac58e58 by Giovanni Mascellani at 2025-10-06T15:22:06+02:00
tests: Remove is_mesa_intel_device().
It is never used.
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92837899 by Giovanni Mascellani at 2025-10-06T15:22:06+02:00
tests: Introduce get_vulkan_driver_version().
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265d0fdd by Giovanni Mascellani at 2025-10-06T15:22:06+02:00
tests: Introduce get_mesa_driver_version().
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190033bb by Giovanni Mascellani at 2025-10-06T15:22:06+02:00
tests: Introduce get_mvk_driver_version().
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42016ab0 by Giovanni Mascellani at 2025-10-06T15:22:06+02:00
tests: Introduce get_nvidia_driver_version().
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41515b70 by Giovanni Mascellani at 2025-10-06T15:22:06+02:00
tests: Introduce get_llvm_driver_version().
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cd64aa69 by Giovanni Mascellani at 2025-10-06T19:41:09+02:00
tests/shader_runner: Introduce a new tag system.
Mostly to be able to associate a version number to each tag and
get rid of all the foo<1.2.3 tags. The new system also has fixed
tag slots, rather than dealing with strings, so we don't have to
manually adjust the size of the `tags' array.
With the new system each tag can be present or not, and if it is
present it can have an associated version number (of the form
major.minor.patch). If the version is not available, it is set to
0.0.0. Each tag can be queried for existence and for comparison
with the version number.
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10 changed files:
- tests/d3d12_crosstest.h
- tests/shader_runner.c
- tests/shader_runner.h
- tests/shader_runner_d3d11.c
- tests/shader_runner_d3d12.c
- tests/shader_runner_gl.c
- tests/shader_runner_metal.m
- tests/shader_runner_vulkan.c
- tests/utils.h
- tests/vulkan_utils.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/b7b62c9f03fff7d795f89382670f…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
8923847e by Henri Verbeet at 2025-10-06T15:21:03+02:00
vkd3d-shader/spirv: Use vsir_data_type in struct vkd3d_shader_output_info.
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94990717 by Henri Verbeet at 2025-10-06T15:21:03+02:00
vkd3d-shader/spirv: Pass a vsir_data_type to spirv_compiler_emit_array_variable().
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beb0b7bc by Henri Verbeet at 2025-10-06T15:21:03+02:00
vkd3d-shader/spirv: Pass a vsir_data_type to spirv_compiler_emit_swizzle().
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384f07a1 by Henri Verbeet at 2025-10-06T15:21:03+02:00
vkd3d-shader/spirv: Pass a vsir_data_type to spirv_compiler_emit_vector_shuffle().
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b7b62c9f by Henri Verbeet at 2025-10-06T15:21:03+02:00
vkd3d-shader/spirv: Pass a vsir_data_type to spirv_compiler_emit_store_scalar().
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1 changed file:
- libs/vkd3d-shader/spirv.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/d5770cd347560e5dbc46b50f0403…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
cc53965e by Shaun Ren at 2025-10-06T14:39:47+02:00
vkd3d-shader/hlsl: Reject SM1 programs with interpolation modifiers.
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de2653e3 by Nikolay Sivov at 2025-10-06T15:11:40+02:00
tests/hlsl: Add some tests for special semantic name suffixes.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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53ac7dcd by Shaun Ren at 2025-10-06T15:13:26+02:00
tests/shader_runner_d3d9: Add multisampling support.
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5e4ee62c by Shaun Ren at 2025-10-06T15:13:26+02:00
tests/hlsl: Add tests for centroid interpolation in SM1.
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44582a93 by Shaun Ren at 2025-10-06T15:18:48+02:00
vkd3d-shader/hlsl: Handle the "_centroid" modifier suffix in semantic names.
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d5770cd3 by Shaun Ren at 2025-10-06T15:18:50+02:00
vkd3d-shader/hlsl: Add support for the centroid interpolation mode in SM1.
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8 changed files:
- Makefile.am
- libs/vkd3d-shader/d3dbc.c
- libs/vkd3d-shader/hlsl.h
- libs/vkd3d-shader/hlsl.y
- libs/vkd3d-shader/hlsl_codegen.c
- tests/hlsl/eval-attrib.shader_test
- + tests/hlsl/sm1-centroid.shader_test
- tests/shader_runner_d3d9.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/322c91e3f852b7c9e963faf6d50e…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/322c91e3f852b7c9e963faf6d50e…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
62b7c5b5 by Elizabeth Figura at 2025-10-06T14:22:58+02:00
vkd3d-shader/hlsl: Use the semantic.resource_type field for texture DCL instructions.
ins->resource_type is intended for VKD3D_SM5_MODIFIER_RESOURCE_TYPE, which is
not used for DCL instructions. At the same time, the validator checks
semantic.resource_type, and would break on HLSL shaders.
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c7529028 by Elizabeth Figura at 2025-10-06T14:22:58+02:00
vkd3d-shader/hlsl: Use unique IDs for descriptors before 5.1.
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322c91e3 by Elizabeth Figura at 2025-10-06T14:38:32+02:00
vkd3d-shader/ir: Introduce a vsir DCE pass.
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6 changed files:
- libs/vkd3d-shader/d3dbc.c
- libs/vkd3d-shader/hlsl_codegen.c
- libs/vkd3d-shader/ir.c
- libs/vkd3d-shader/tpf.c
- libs/vkd3d-shader/vkd3d_shader_main.c
- libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/e524c36916d59f81cc3d6ac2535a…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/e524c36916d59f81cc3d6ac2535a…
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