Alexandre Julliard pushed to branch master at wine / wine
Commits:
16a3fb7d by Nikolay Sivov at 2025-03-26T23:02:32+01:00
windowscodecs/metadata: Always initialize handler pointer.
In case of empty block reader we currently return uninitialized pointer
that is accessed later.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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2a167eb4 by Nikolay Sivov at 2025-03-26T23:02:32+01:00
windowscodecs/jpeg: Add support for App1 metadata blocks in the decoder.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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3a0b78a0 by Nikolay Sivov at 2025-03-26T23:02:32+01:00
windowscodecs/tests: Add some tests for the App0 reader.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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4 changed files:
- dlls/windowscodecs/libjpeg.c
- dlls/windowscodecs/metadataquery.c
- dlls/windowscodecs/tests/metadata.c
- dlls/windowscodecs/wincodecs_private.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/096ebc0cce3992a4f3025aed3217a…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
9f890b02 by Connor McAdams at 2025-03-26T23:02:32+01:00
d3dx9/tests: Add a test for reading back a texture saved as D3DXIFF_JPG.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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505f3fa3 by Connor McAdams at 2025-03-26T23:02:32+01:00
d3dx9/tests: Add more tests for saving textures to DDS files.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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e12a1d28 by Connor McAdams at 2025-03-26T23:02:32+01:00
d3dx9: Add support for saving IDirect3DTexture9 textures to DDS files in D3DXSaveTextureToFileInMemory().
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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27ac66cc by Connor McAdams at 2025-03-26T23:02:32+01:00
d3dx9: Add support for saving IDirect3DCubeTexture9 textures to DDS files in D3DXSaveTextureToFileInMemory().
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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096ebc0c by Connor McAdams at 2025-03-26T23:02:32+01:00
d3dx9: Add support for saving IDirect3DVolumeTexture9 textures to DDS files in D3DXSaveTextureToFileInMemory().
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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6 changed files:
- dlls/d3dx9_36/d3dx9_private.h
- dlls/d3dx9_36/surface.c
- dlls/d3dx9_36/tests/d3dx9_test_images.h
- dlls/d3dx9_36/tests/surface.c
- dlls/d3dx9_36/tests/texture.c
- dlls/d3dx9_36/texture.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/1b83b4e3b73d3963172bf5be99246…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
8d6855d0 by Alexandre Julliard at 2025-03-26T19:37:45+01:00
widl: Preserve pragma pack() statements in header files.
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23219e70 by Alexandre Julliard at 2025-03-26T19:37:45+01:00
widl: Use pragma pack in generated files.
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a877b2b2 by Alexandre Julliard at 2025-03-26T19:37:45+01:00
include: Use pragma pack in idl files.
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96c32413 by Alexandre Julliard at 2025-03-26T23:02:29+01:00
ntdll: Round the size of the .so NT header to the file alignment.
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8 changed files:
- dlls/ntdll/unix/loader.c
- include/oledb.idl
- include/shobjidl.idl
- include/shtypes.idl
- include/wmsdkidl.idl
- include/xaudio2.idl
- tools/widl/header.c
- tools/widl/typegen.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/3379ee2e6b5f610b9f82d31be9417…
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Elizabeth Figura pushed to branch master at wine / wine-staging
Commits:
5e84688c by Elizabeth Figura at 2025-03-25T21:57:58-05:00
Rebase against 3379ee2e6b5f610b9f82d31be9417095372ebc5e.
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d88d44f1 by Elizabeth Figura at 2025-03-25T22:17:15-05:00
ntdll-Syscall_Emulation: Also trap syscalls in the top-down reserved area.
Patch from "mkrsym1(a)gmail.com".
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7 changed files:
- patches/eventfd_synchronization/0011-server-Add-an-object-operation-to-grab-the-esync-fil.patch
- patches/ntdll-ForceBottomUpAlloc/definition
- patches/ntdll-Syscall_Emulation/0001-ntdll-Support-x86_64-syscall-emulation.patch
- patches/ws2_32-af_unix/0002-ws2_32-Add-support-for-AF_UNIX-sockets.patch
- patches/ws2_32-af_unix/0003-server-Allow-for-deletion-of-socket-files.patch
- patches/ws2_32-af_unix/definition
- staging/upstream-commit
View it on GitLab: https://gitlab.winehq.org/wine/wine-staging/-/compare/c110178b0d74cd0483d91…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
cd9faced by Vibhav Pant at 2025-03-25T21:54:06+01:00
ws2_32/tests: Add tests for creating Bluetooth RFCOMM sockets.
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a6ac8838 by Vibhav Pant at 2025-03-25T21:55:07+01:00
server: Add support for creating Bluetooth RFCOMM sockets.
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7d556558 by Vibhav Pant at 2025-03-25T21:55:07+01:00
ws2_32: Add bind tests for Bluetooth RFCOMM sockets.
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3379ee2e by Vibhav Pant at 2025-03-25T21:55:07+01:00
ws2_32: Support bind for Bluetooth RFCOMM addresses.
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7 changed files:
- configure
- configure.ac
- dlls/ws2_32/socket.c
- dlls/ws2_32/tests/sock.c
- include/config.h.in
- include/ws2bth.h
- server/sock.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/d945eb4d0981c7c343e559fb43ae9…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
13c77bc9 by Elizabeth Figura at 2025-03-25T21:51:06+01:00
kernel32/tests: Add more tests for orphaned console handles.
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43a92352 by Elizabeth Figura at 2025-03-25T21:51:06+01:00
server: Fail to create an unbound input/output when there is no console.
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1e276308 by Elizabeth Figura at 2025-03-25T21:51:06+01:00
server: Use a list of screen buffers per console.
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1bffc938 by Elizabeth Figura at 2025-03-25T21:51:06+01:00
server: Allow waiting on an orphaned screen buffer.
Wait on the handle directly instead of delegating to the console's wait queue.
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6da14544 by Elizabeth Figura at 2025-03-25T21:51:08+01:00
server: Track unbound input signaled state based on its original console.
Do not delegate to the current process's queue, either, but use the queue for
this object.
I/O acts on the current process's console, but the handle signaled state is the
same across all handles to this object, and reflects the signaled state of the
console of the process that created the object.
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d945eb4d by Elizabeth Figura at 2025-03-25T21:51:09+01:00
server: Track unbound output signaled state based on its original console.
Do not delegate to the current process's queue, either, but use the queue for
this object.
I/O acts on the current process's console, but the handle signaled state is the
same across all handles to this object, and reflects the signaled state of the
console of the process that created the object.
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2 changed files:
- dlls/kernel32/tests/console.c
- server/console.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/ec21a10fff4019bd4e9d50d1d6430…
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