Alexandre Julliard pushed to branch master at wine / wine
Commits:
14a4a635 by Rémi Bernon at 2025-06-09T23:03:02+02:00
ole32/tests: Add an test with implicit MTA creation.
This checks what b4da14035741f287130002b512c7d0e9117da80a is fixing:
The MTA is created from the thread which is already in an STA,
apartment_findfromtid would return the MTA without that patch and
RPC would fail.
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c979fade by Rémi Bernon at 2025-06-09T23:03:02+02:00
ole32/tests: Add more tests with RPC from the wrong thread.
This checks that calling a method from a different STA than the iface
has been marshalling from should fail with RPC_E_WRONG_THREAD.
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aca2268d by Rémi Bernon at 2025-06-09T23:03:02+02:00
ole32/tests: Check calling a proxy after re-creating the STA.
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1 changed file:
- dlls/ole32/tests/marshal.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/487310ff2f733a18183bb57a0b160…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
1cf34bea by Brendan Shanks at 2025-06-09T23:03:01+02:00
winemac: Remove additional pre-macOS 10.12 workarounds.
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d0ef2820 by Brendan Shanks at 2025-06-09T23:03:02+02:00
configure: Remove unnecessary METAL_LIBS variable.
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50733804 by Brendan Shanks at 2025-06-09T23:03:02+02:00
winemac: Remove #defines for conflicting macOS function names.
The Mac OS X 10.6 SDK was the last version to define these QuickDraw
functions.
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8 changed files:
- configure
- configure.ac
- dlls/win32u/freetype.c
- dlls/winemac.drv/Makefile.in
- dlls/winemac.drv/cocoa_app.h
- dlls/winemac.drv/cocoa_app.m
- dlls/winemac.drv/macdrv_cocoa.h
- dlls/winspool.drv/cups.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/b083401c3c3818d21a199f732543c…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
b083401c by Dmitry Timoshkov at 2025-06-09T23:03:00+02:00
Revert "combase: Find correct apartment in ClientRpcChannelBuffer_SendReceive()."
This reverts commit 68a9046e30dd5ea8ab9fc753c728211751694b32.
This commit broke dlls/ole32/marshal.c tests.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
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1 changed file:
- dlls/combase/rpc.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/b083401c3c3818d21a199f732543c4…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
7d48143c by Yuxuan Shui at 2025-06-06T23:51:11+02:00
gdiplus/tests: Make sure stride is correct for GdipCreateBitmapFromScan0.
We use 4*3 as the stride for GdipCreateBitmapFromScan0 in all test cases in test_CloneBitmapArea,
but bmp_3x3_data_24bpp_rgb only has 9 bytes per row. GdipCreateBitmapFromScan0 also expects the
stride to be a multiple of 4, so pad bmp_3x3_data_24bpp_rgb to be 12 bytes per row.
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1 changed file:
- dlls/gdiplus/tests/image.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/7d48143c46b345cb81e68034fcd6d5…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
45ef9fdb by Giovanni Mascellani at 2025-06-09T16:22:19+02:00
tests: Add a test about discontiguous input swizzles in bytecode format.
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8da518f2 by Giovanni Mascellani at 2025-06-09T16:22:19+02:00
tests: Fix the shader model requirements for a ps_5_0 shader.
In practice this is irrelevant, but better get our tests
consistent.
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2 changed files:
- tests/hlsl/abs.shader_test
- tests/hlsl/interface-packing.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/d881356ab2ef6fc840ae416f9179…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
ea5cf883 by Henri Verbeet at 2025-06-09T16:20:53+02:00
vkd3d-shader/msl: Implement support for VKD3DSPR_IDXTEMP registers.
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fc6249a2 by Henri Verbeet at 2025-06-09T16:20:53+02:00
vkd3d-shader/msl: Implement support for VKD3DSPR_SAMPLEMASK registers.
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cc33439f by Henri Verbeet at 2025-06-09T16:20:53+02:00
vkd3d-shader/msl: Implement VKD3DSIH_EQO.
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3673b654 by Henri Verbeet at 2025-06-09T16:20:53+02:00
vkd3d-shader/msl: Implement VKD3DSIH_IADD.
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d881356a by Henri Verbeet at 2025-06-09T16:20:53+02:00
vkd3d-shader/msl: Implement VKD3DSIH_IGE.
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15 changed files:
- libs/vkd3d-shader/msl.c
- tests/hlsl/arithmetic-float-uniform.shader_test
- tests/hlsl/arithmetic-int-uniform.shader_test
- tests/hlsl/arithmetic-uint.shader_test
- tests/hlsl/bool-semantics.shader_test
- tests/hlsl/conditional.shader_test
- tests/hlsl/coverage.shader_test
- tests/hlsl/eval-attrib.shader_test
- tests/hlsl/float-comparison.shader_test
- tests/hlsl/hard-copy-prop.shader_test
- tests/hlsl/matrix-indexing.shader_test
- tests/hlsl/minimum-precision.shader_test
- tests/hlsl/non-const-indexing.shader_test
- tests/hlsl/shader-interstage-interface.shader_test
- tests/shader_runner_metal.m
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/66d0c2a426fd7575dbbb9b559962…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
66d0c2a4 by Francisco Casas at 2025-06-09T16:09:22+02:00
tests/d3d12: Avoid out-of-bounds access when evaluating ok() args (ubsan).
Compiling and running with UBSan reported the following errors:
tests/d3d12.c:31063:5: runtime error: index 4 out of bounds for type 'float [4][8]'
tests/d3d12.c:31063:5: runtime error: index 8 out of bounds for type 'float [8]'
tests/d3d12.c:31063:5: runtime error: load of address 0x557ee85a1500 with insufficient space for an object of type 'const float'
tests/d3d12.c:31248:5: runtime error: index 4 out of bounds for type 'float [4][4]'
tests/d3d12.c:31248:5: runtime error: index 4 out of bounds for type 'float [4]'
tests/d3d12.c:31248:5: runtime error: load of address 0x557ee85a10d0 with insufficient space for an object of type 'const float'
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1 changed file:
- tests/d3d12.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/66d0c2a426fd7575dbbb9b5599629…
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