Alexandre Julliard pushed to branch master at wine / wine
Commits:
5881f2bd by Paul Gofman at 2025-09-30T23:05:08+02:00
ntdll: Initialize segments registers in the frame in call_user_mode_callback().
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2c5e692b by Paul Gofman at 2025-09-30T23:05:08+02:00
ntdll: Handle invalid FP state in usr1_handler() on x86-64.
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819e2ec3 by Paul Gofman at 2025-09-30T23:05:08+02:00
ntdll: Handle invalid FP state in usr1_handler() on i386.
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2 changed files:
- dlls/ntdll/unix/signal_i386.c
- dlls/ntdll/unix/signal_x86_64.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/6508334e6c72ddb9d98186ab517ad…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
3cfce546 by Billy Laws at 2025-09-30T23:05:08+02:00
ntdll/tests: Skip broken process suspend test under ARM64 WOW64.
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002bfeed by Billy Laws at 2025-09-30T23:05:08+02:00
ntdll/tests: Test THREAD_CREATE_FLAGS_SKIP_LOADER_INIT flag.
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5885bcb7 by Billy Laws at 2025-09-30T23:05:08+02:00
ntdll: Add a default pBaseThreadInitThunk implementation.
The native arch kernel32.dll isn't loaded in WOW64 mode, but threads can still
be created if the SKIP_LOADER_INIT flag is set, provide a default implementation
to support this.
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6508334e by Billy Laws at 2025-09-30T23:05:08+02:00
ntdll: Support THREAD_CREATE_FLAGS_SKIP_LOADER_INIT flag.
I confirmed that ARM64EC BT thread creation callbacks aren't called through
some logging in FEX.
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3 changed files:
- dlls/ntdll/loader.c
- dlls/ntdll/tests/thread.c
- dlls/ntdll/unix/thread.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/f20c7eca867d5e6614abf6aa20b5c…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
2c2f3f15 by Elizabeth Figura at 2025-09-30T23:05:08+02:00
ntdll: Introduce a helper to wait on a server-side sync object.
Some objects like async or completion waits are internal only, and their
sync logic is still a bit complicated as they have various server side
effects. They are only waited on alone, we can keep using server-side
syncs for them.
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3 changed files:
- dlls/ntdll/unix/server.c
- dlls/ntdll/unix/sync.c
- dlls/ntdll/unix/unix_private.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/2c2f3f15b31ddc2f2a9108e2c850b8…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
ecd9c366 by Vibhav Pant at 2025-09-30T23:05:08+02:00
windows.devices.enumeration: Ensure that all AQS logical operators bind left to right.
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96937754 by Vibhav Pant at 2025-09-30T23:05:08+02:00
cfgmgr32/tests: Add additional tests for device query filters.
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6d6f7a32 by Rémi Bernon at 2025-09-30T23:05:08+02:00
cfgmgr32: Call devprop_filters_validate recursively.
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b3774773 by Rémi Bernon at 2025-09-30T23:05:08+02:00
cfgmgr32: Pass filter ranges to helper functions.
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0fa805a2 by Vibhav Pant at 2025-09-30T23:05:08+02:00
cfgmgr32: Implement support for logical operators in DEVPROP_FILTER_EXPRESSION.
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4 changed files:
- dlls/cfgmgr32/main.c
- dlls/cfgmgr32/tests/cfgmgr32.c
- dlls/windows.devices.enumeration/aqs.y
- dlls/windows.devices.enumeration/tests/devices.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/7e02fa216e409708ab490a0b66fca…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
fbc89b02 by Connor McAdams at 2025-09-30T23:05:04+02:00
d3dx9: Add a tweak to stb_dxt to more closely match native output.
This tweak helps us to more closely match the output of native
d3dx's DXT compression, which helps with d3dx10 tests.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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ec58d99a by Connor McAdams at 2025-09-30T23:05:08+02:00
d3dx10: Use shared code in load_texture_data() when possible.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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1512955f by Connor McAdams at 2025-09-30T23:05:08+02:00
d3dx10: Ignore alpha channel values for WICPixelFormat32bppBGR BMP images.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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9a02e4a3 by Connor McAdams at 2025-09-30T23:05:08+02:00
d3dx10: Add support for decompressing BC4 and BC5 formats.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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6515d93b by Connor McAdams at 2025-09-30T23:05:08+02:00
d3dx10: Add support for compressing BC4 and BC5 formats.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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2a3e8ea5 by Connor McAdams at 2025-09-30T23:05:08+02:00
d3dx10: Exclusively use shared code to load DDS files in load_texture_data().
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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7e02fa21 by Connor McAdams at 2025-09-30T23:05:08+02:00
d3dx10: Exclusively use shared code in load_texture_data().
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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6 changed files:
- dlls/d3dx10_43/tests/d3dx10.c
- dlls/d3dx10_43/texture.c
- dlls/d3dx9_36/bcdec.h
- dlls/d3dx9_36/d3dx_helpers.c
- dlls/d3dx9_36/d3dx_helpers.h
- dlls/d3dx9_36/stb_dxt.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/845ef7fa1734b87b46801f5eb58e6…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
e4feb77a by Nikolay Sivov at 2025-09-30T18:12:28+02:00
xmllite/tests: Add more tests for name validation when writing.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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bd429489 by Nikolay Sivov at 2025-09-30T18:12:28+02:00
xmllite/writer: Improve NCName validation.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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a3fb36ee by David Kahurani at 2025-09-30T18:12:28+02:00
xmllite/writer: Implement WriteEntityRef().
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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4a25e542 by David Kahurani at 2025-09-30T18:12:28+02:00
xmllite/writer: Implement WriteName().
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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4 changed files:
- dlls/xmllite/reader.c
- dlls/xmllite/tests/writer.c
- dlls/xmllite/writer.c
- dlls/xmllite/xmllite_private.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/64d8e50d9a8fc351e3cebf91999d7…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
b838a0fe by Alexandre Julliard at 2025-09-30T18:12:28+02:00
makedep: Add rules to build winmd files.
Based on a patch by Hans Leidekker.
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b4f872e5 by Alexandre Julliard at 2025-09-30T18:12:28+02:00
wow64cpu: Store the 32-bit segment registers in the context also on Unix calls.
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e34d4d03 by Alexandre Julliard at 2025-09-30T18:12:28+02:00
wow64: Support exceptions happening in 16-bit mode.
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c321d2d8 by Alexandre Julliard at 2025-09-30T18:12:28+02:00
ntdll: Support exceptions happening in 16-bit mode.
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64d8e50d by Alexandre Julliard at 2025-09-30T18:12:28+02:00
shell: Fix crash in ShellAbout16() when no icon is specified.
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16 changed files:
- dlls/ntdll/unix/signal_x86_64.c
- dlls/shell.dll16/shell.c
- dlls/wow64/syscall.c
- dlls/wow64cpu/cpu.c
- include/windows.applicationmodel.idl
- include/windows.globalization.idl
- include/windows.graphics.idl
- include/windows.media.idl
- include/windows.networking.idl
- include/windows.perception.idl
- include/windows.storage.idl
- include/windows.system.idl
- include/windows.ui.idl
- include/windows.ui.xaml.idl
- tools/makedep.c
- tools/widl/metadata.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/4485b4a7d4f244e602a05f22150f3…
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