Alexandre Julliard pushed to branch master at wine / wine
Commits:
3daf88b7 by Yuxuan Shui at 2025-06-10T22:44:18+02:00
d3dx9_36/tests: Use correct row pitch for D3DXLoadSurfaceFromMemory.
The source rect is set to be 2x2, and sizeof(pixdata) is used as the row pitch. Which means the
second row is located beyond the end of pixdata.
Tests added back in be8afaff686e, commit message doesn't seem to indicate this was trying to test
out-of-bound read. So use the correct row pitch here.
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1 changed file:
- dlls/d3dx9_36/tests/surface.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/3daf88b789f5b915424896b1a3860c…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/3daf88b789f5b915424896b1a3860c…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
78bc1233 by Matteo Bruni at 2025-06-10T22:44:18+02:00
d3dcompiler/tests: Avoid precision issues in the trigonometry tests.
Previously, depending on how the sin() was calculated, we could get a
small number or exactly 0, which unfortunately can be pretty far
between in terms of ULPs. We don't really want to test edge-case
accuracy with trig functions in the first place, so just nudge the
angle away from exact values.
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1 changed file:
- dlls/d3dcompiler_43/tests/hlsl_d3d9.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/78bc12338556d7aa2e970df9121755…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/78bc12338556d7aa2e970df9121755…
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