Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
3cc40475 by Henri Verbeet at 2025-06-24T15:32:59+02:00
vkd3d-shader/msl: Implement VKD3DSIH_SAMPLE_LOD.
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841cf65a by Henri Verbeet at 2025-06-24T15:32:59+02:00
vkd3d-shader/msl: Implement VKD3DSIH_GATHER4.
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44980462 by Henri Verbeet at 2025-06-24T15:32:59+02:00
vkd3d-shader/msl: Implement VKD3DSIH_GATHER4_C.
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6f8ce6df by Henri Verbeet at 2025-06-24T15:32:59+02:00
vkd3d-shader/msl: Implement VKD3DSIH_GATHER4_PO.
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c2a01fff by Henri Verbeet at 2025-06-24T15:32:59+02:00
vkd3d-shader/msl: Implement support for static texel offsets in msl_sample().
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6 changed files:
- libs/vkd3d-shader/msl.c
- tests/hlsl/gather-cmp.shader_test
- tests/hlsl/gather-offset.shader_test
- tests/hlsl/gather.shader_test
- tests/hlsl/sample-level.shader_test
- tests/hlsl/sampler-offset.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/99db7270f0fa9480877c861562e0…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/99db7270f0fa9480877c861562e0…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
19c2734d by Giovanni Mascellani at 2025-06-24T15:31:39+02:00
vkd3d-shader/ir: Validate DNE instructions.
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ad320776 by Giovanni Mascellani at 2025-06-24T15:31:39+02:00
vkd3d-shader/ir: Validate DRCP instructions.
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96bb2953 by Giovanni Mascellani at 2025-06-24T15:31:39+02:00
vkd3d-shader/ir: Validate DSX instructions.
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95e09599 by Giovanni Mascellani at 2025-06-24T15:31:39+02:00
vkd3d-shader/ir: Validate DSX_COARSE instructions.
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6bf25800 by Giovanni Mascellani at 2025-06-24T15:31:39+02:00
vkd3d-shader/ir: Validate DSX_FINE instructions.
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7acebfc9 by Giovanni Mascellani at 2025-06-24T15:31:39+02:00
vkd3d-shader/ir: Validate DSY instructions.
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cbd508fc by Giovanni Mascellani at 2025-06-24T15:31:39+02:00
vkd3d-shader/ir: Validate DSY_COARSE instructions.
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99db7270 by Giovanni Mascellani at 2025-06-24T15:31:39+02:00
vkd3d-shader/ir: Validate DSY_FINE instructions.
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1 changed file:
- libs/vkd3d-shader/ir.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/bcaa1d50b08073f034dcdf903ba7…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/bcaa1d50b08073f034dcdf903ba7…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
0252e2e6 by Giovanni Mascellani at 2025-06-24T15:27:02+02:00
vkd3d-shader/ir: Validate data types for ABS source modifiers.
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65c23999 by Giovanni Mascellani at 2025-06-24T15:27:29+02:00
vkd3d-shader/ir: Validate data types for ABSNEG source modifiers.
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318d7466 by Giovanni Mascellani at 2025-06-24T15:27:38+02:00
vkd3d-shader/ir: Validate data types for NOT source modifiers.
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1862c28b by Giovanni Mascellani at 2025-06-24T15:27:48+02:00
vkd3d-shader/ir: Validate data types for SATURATE destination modifiers.
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bcaa1d50 by Giovanni Mascellani at 2025-06-24T15:28:00+02:00
vkd3d-shader/ir: Validate data types for destination shifts.
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1 changed file:
- libs/vkd3d-shader/ir.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/85dcbf7a51ba5bd818078c86a64c…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/85dcbf7a51ba5bd818078c86a64c…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
4a39db79 by Giovanni Mascellani at 2025-06-24T15:15:56+02:00
vkd3d-shader/ir: Introduce VKD3DSIH_IMUL_LOW.
It is meant to compute the lower word of an integer multiplication.
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31581b00 by Giovanni Mascellani at 2025-06-24T15:21:13+02:00
vkd3d-shader/ir: Lower IMUL and UMUL to IMUL_LOW.
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6 changed files:
- libs/vkd3d-shader/dxil.c
- libs/vkd3d-shader/glsl.c
- libs/vkd3d-shader/ir.c
- libs/vkd3d-shader/msl.c
- libs/vkd3d-shader/spirv.c
- libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/f3dec5842300e89568daee1a0717…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/f3dec5842300e89568daee1a0717…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
3bf232e8 by Shaun Ren at 2025-06-24T14:50:21+02:00
vkd3d-shader/hlsl: Only dump store writemasks for single register types.
This fixes a segfault on matrix stores in dump_ir_store().
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84a0a8ae by Shaun Ren at 2025-06-24T14:50:43+02:00
vkd3d-shader/hlsl: Handle nodes with NULL data types in hlsl_replace_node().
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4ede2f13 by Shaun Ren at 2025-06-24T14:51:34+02:00
vkd3d-shader/hlsl: Allow memory barriers in SM4+ target profiles.
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f3dec584 by Shaun Ren at 2025-06-24T14:54:25+02:00
vkd3d-shader/hlsl: Ignore the 'groupshared' modifier for non-compute shaders.
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4 changed files:
- libs/vkd3d-shader/hlsl.c
- libs/vkd3d-shader/hlsl.y
- libs/vkd3d-shader/vkd3d_shader_private.h
- tests/hlsl/barriers.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/d8edf20c2b4224384d8e206c620b…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/d8edf20c2b4224384d8e206c620b…
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Elizabeth Figura pushed to branch master at wine / wine-staging
Commits:
5054f735 by Elizabeth Figura at 2025-06-23T16:47:48-05:00
Rebase against 7f0fac46d718e0961314d0c50342dcf336b9803d.
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3 changed files:
- patches/ntdll-Junction_Points/0001-ntdll-Add-support-for-creating-reparse-points.patch
- patches/server-Signal_Thread/0001-server-Do-not-signal-thread-until-it-is-really-gone.patch
- staging/upstream-commit
View it on GitLab: https://gitlab.winehq.org/wine/wine-staging/-/commit/5054f7359b27751df83277…
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View it on GitLab: https://gitlab.winehq.org/wine/wine-staging/-/commit/5054f7359b27751df83277…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
14a43864 by Nikolay Sivov at 2025-06-23T21:05:43+02:00
kernel32/tests: Use ViewShare value instead of a literal constant.
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7f0fac46 by Nikolay Sivov at 2025-06-23T21:05:43+02:00
ntdll/tests: Add a test for automatically resizing a mapped disk file.
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3 changed files:
- dlls/kernel32/tests/loader.c
- dlls/kernel32/tests/virtual.c
- dlls/ntdll/tests/file.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/8883b3a8fe03e36734b2b80a2ee65…
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