Module: wine Branch: master Commit: 145dc1dd14d47e8d0bfa4fccc63f9d2c42f5fa9f URL: http://source.winehq.org/git/wine.git/?a=commit;h=145dc1dd14d47e8d0bfa4fccc6...
Author: Alistair Leslie-Hughes leslie_alistair@hotmail.com Date: Wed Jul 15 12:19:50 2015 +1000
d3dx10_43: Add D3DX10CreateEffectFromFileA/W stubs.
---
dlls/d3dx10_43/d3dx10_43.spec | 4 ++-- dlls/d3dx10_43/d3dx10_43_main.c | 31 +++++++++++++++++++++++++++++++ 2 files changed, 33 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dx10_43/d3dx10_43.spec b/dlls/d3dx10_43/d3dx10_43.spec index 363d007..5bc871b 100644 --- a/dlls/d3dx10_43/d3dx10_43.spec +++ b/dlls/d3dx10_43/d3dx10_43.spec @@ -20,8 +20,8 @@ @ stub D3DX10CreateAsyncTextureProcessor(ptr ptr ptr) @ stub D3DX10CreateDevice(ptr long long long ptr) @ stub D3DX10CreateDeviceAndSwapChain(ptr long long long ptr ptr ptr) -@ stub D3DX10CreateEffectFromFileA(str ptr ptr str long long ptr ptr ptr ptr ptr ptr) -@ stub D3DX10CreateEffectFromFileW(wstr ptr ptr str long long ptr ptr ptr ptr ptr ptr) +@ stdcall D3DX10CreateEffectFromFileA(str ptr ptr str long long ptr ptr ptr ptr ptr ptr) +@ stdcall D3DX10CreateEffectFromFileW(wstr ptr ptr str long long ptr ptr ptr ptr ptr ptr) @ stub D3DX10CreateEffectFromMemory(ptr long str ptr ptr str long long ptr ptr ptr ptr ptr ptr) @ stub D3DX10CreateEffectFromResourceA(long str str ptr ptr str long long ptr ptr ptr ptr ptr ptr) @ stub D3DX10CreateEffectFromResourceW(long wstr wstr ptr ptr str long long ptr ptr ptr ptr ptr ptr) diff --git a/dlls/d3dx10_43/d3dx10_43_main.c b/dlls/d3dx10_43/d3dx10_43_main.c index b3f9341..1b505fa 100644 --- a/dlls/d3dx10_43/d3dx10_43_main.c +++ b/dlls/d3dx10_43/d3dx10_43_main.c @@ -21,6 +21,8 @@
#include "config.h" #include "wine/port.h" +#include "wine/debug.h" +#include "wine/unicode.h"
#include <stdarg.h>
@@ -32,6 +34,9 @@ #include "objbase.h"
#include "d3d10.h" +#include "d3dx10core.h" + +WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) { @@ -59,3 +64,29 @@ BOOL WINAPI D3DX10CheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
return FALSE; } + +HRESULT WINAPI D3DX10CreateEffectFromFileA(const char *filename, const D3D10_SHADER_MACRO *defines, + ID3D10Include *include, const char *profile, UINT hlslflags, UINT fxflags, ID3D10Device *device, + ID3D10EffectPool *effectpool, ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, + HRESULT *hresult) +{ + FIXME("filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, " + "device %p, effectpool %p, pump %p, effect %p, errors %p, hresult %p\n", + debugstr_a(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, + device, effectpool, pump, effect, errors, hresult); + + return E_NOTIMPL; +} + +HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SHADER_MACRO *defines, + ID3D10Include *include, const char *profile, UINT hlslflags, UINT fxflags, ID3D10Device *device, + ID3D10EffectPool *effectpool, ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, + HRESULT *hresult) +{ + FIXME("filename %s, defines %p, include %p, profile %s, hlslflags %#x, fxflags %#x, " + "device %p, effectpool %p, pump %p, effect %p, errors %p, hresult %p\n", + debugstr_w(filename), defines, include, debugstr_a(profile), hlslflags, fxflags, device, + effectpool, pump, effect, errors, hresult); + + return E_NOTIMPL; +}