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491fecc6
by Giovanni Mascellani at 2025-10-28T16:36:33+01:00
vkd3d-shader/msl: Introduce msl_get_binding().
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957c6728
by Giovanni Mascellani at 2025-10-28T16:42:14+01:00
vkd3d-shader/msl: Return a raw index from msl_get_binding().
In the future that will involve some computation, and it will not
necessarily correspond to a struct vkd3d_shader_descriptor_binding
object.
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b3f5bfdb
by Giovanni Mascellani at 2025-10-28T16:46:33+01:00
vkd3d-shader/msl: Retrieve the CBV register space from the descriptor information.