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3b32d831
 by Rémi Bernon   at 2024-09-09T20:25:55+02:00 
 winex11: Resize offscreen client surfaces after they are presented.
 
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e2807db6
 by Rémi Bernon   at 2024-09-09T20:25:55+02:00 
 winex11: Create OpenGL client windows in window DPI units.
Instead of per-monitor DPI units. The application may not be aware of
the DPI scaling, and we must scale the surfaces ourselves if necessary.
 
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4c15acf2
 by Rémi Bernon   at 2024-09-09T20:25:57+02:00 
 winex11: Detach offscreen OpenGL windows after creation.
 
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73453e94
 by Rémi Bernon   at 2024-09-09T20:25:57+02:00 
 winex11: Introduce a new present_gl_drawable helper.
 
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e8455e48
 by Rémi Bernon   at 2024-09-09T20:25:57+02:00 
 winex11: Implement offscreen window presents with NtGdiStretchBlt.
 
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dec9f878
 by Rémi Bernon   at 2024-09-09T20:25:57+02:00 
 winex11: Drop now unnecessary X11DRV_FLUSH_GL_DRAWABLE ExtEscape.
 
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2461297e
 by Rémi Bernon   at 2024-09-09T20:25:57+02:00 
 winex11: Use offscreen rendering to scale DPI-unaware GL windows.