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9492cdfe
by Rémi Bernon at 2025-07-31T20:58:55+09:00
win32u: Only update the window GL drawable when making one current.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58448
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58459
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58488
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3b75790c
by Rémi Bernon at 2025-07-31T20:58:57+09:00
win32u: Move window drawable query out of DC drawable helpers.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58448
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58459
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58488
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980a2e3c
by Rémi Bernon at 2025-07-31T20:58:57+09:00
win32u: Update DC OpenGL drawable when it is acquired.
Instead of when it is reset, so that releasing a window DC then
acquiring it again will keep its allocated OpenGL surface or update
it to the latest window surface when acquiring a DC previously
associated with another window.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58448
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58459
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58488