-
3bf232e8
by Shaun Ren at 2025-06-24T14:50:21+02:00
vkd3d-shader/hlsl: Only dump store writemasks for single register types.
This fixes a segfault on matrix stores in dump_ir_store().
-
84a0a8ae
by Shaun Ren at 2025-06-24T14:50:43+02:00
vkd3d-shader/hlsl: Handle nodes with NULL data types in hlsl_replace_node().
-
4ede2f13
by Shaun Ren at 2025-06-24T14:51:34+02:00
vkd3d-shader/hlsl: Allow memory barriers in SM4+ target profiles.
-
f3dec584
by Shaun Ren at 2025-06-24T14:54:25+02:00
vkd3d-shader/hlsl: Ignore the 'groupshared' modifier for non-compute shaders.