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a5a8a4cc
by Conor McCarthy at 2025-10-03T00:19:03+02:00
tests/hlsl: Add a test for branching in a hull shader patch constant function.
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2d508a2f
by Conor McCarthy at 2025-10-03T00:22:03+02:00
vkd3d-shader: Set the program block count to the maximum for any function.
The block count is intended to be used for allocation of block info.
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3c117e23
by Giovanni Mascellani at 2025-10-03T00:22:05+02:00
vkd3d-shader/ir: Execute PHI SSA to TEMP materialization in each function.
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3f1de272
by Conor McCarthy at 2025-10-03T00:23:02+02:00
tests/hlsl: Add a test for branching in a hull shader control point function.