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1d88638b
by Giovanni Mascellani at 2025-05-12T15:24:23+02:00
vkd3d-shader/dxil: Rename VALUE_TYPE_ICB to VALUE_TYPE_DATA.
And other related identifiers similarly.
Currently we use VALUE_TYPE_ICB to indicate a raw chunk of data
(which can be used as an immediate constant buffer, but also for
initializing an indexable temporary) and VALUE_TYPE_REG with
register type VKD3DSPR_IMMCONSTBUFFER to indicate an actual ICB
register.
Since we are now switching to represent the register type directly
in the SM6 value, it seems sensible to use VALUE_TYPE_ICB for an
ICB register. Indeed, since what we're currently describing with
VALUE_TYPE_ICB is not necessarily related to an ICB register, it
makes sense to use a more general name, which is therefore being
introduced with this commit.
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8635a7ff
by Giovanni Mascellani at 2025-05-12T15:24:23+02:00
vkd3d-shader/dxil: Generate ICB values in sm6_parser_declare_icb().
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cb5a5487
by Giovanni Mascellani at 2025-05-12T15:24:23+02:00
vkd3d-shader/dxil: Generate IDXTEMP values in sm6_parser_declare_indexable_temp().
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fd918062
by Giovanni Mascellani at 2025-05-12T15:24:23+02:00
vkd3d-shader/dxil: Generate GROUPSHAREDMEM values in sm6_parser_declare_tgsm_raw().
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42df4517
by Giovanni Mascellani at 2025-05-12T15:24:23+02:00
vkd3d-shader/dxil: Generate GROUPSHAREDMEM values in sm6_parser_declare_tgsm_structured().