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158c506d
 by Rémi Bernon   at 2025-03-12T14:07:42+01:00 
 opengl32: Generate pointer offsets in the extension registry.
 
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078f0a8e
 by Rémi Bernon   at 2025-03-12T14:07:42+01:00 
 opengl32: Generate ALL_(WGL|GL|GL_EXT)_FUNCS macros and prototypes.
And avoid using the win32u interface in wined3d, as it misses some
functions that were only implemented on the PE side.
 
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555d990e
 by Rémi Bernon   at 2025-03-12T14:07:42+01:00 
 opengl32: Get rid of opengl_funcs internal structures.
 
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f66610f8
 by Rémi Bernon   at 2025-03-12T14:07:42+01:00 
 opengl32: Use ALL_GL(_EXT)_FUNCS to generate opengl_funcs table.
 
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a63d588c
 by Rémi Bernon   at 2025-03-12T14:07:42+01:00 
 opengl32: Stop generating wine/wgl_driver.h.