Module: wine Branch: master Commit: 7f618695c624f532300ecff8735f94fec3f3a86c URL: http://source.winehq.org/git/wine.git/?a=commit;h=7f618695c624f532300ecff873...
Author: Matteo Bruni mbruni@codeweavers.com Date: Fri Feb 27 13:18:19 2015 +0100
wined3d: Remove an obsolete comment.
Wined3d doesn't actually require the GLX extension for multisampling at this point (while it does require FBOs).
---
dlls/wined3d/directx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 4ca13f4..89996d1 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -127,7 +127,7 @@ static const struct wined3d_extension_map gl_extension_map[] = {"GL_ARB_internalformat_query2", ARB_INTERNALFORMAT_QUERY2, }, {"GL_ARB_map_buffer_alignment", ARB_MAP_BUFFER_ALIGNMENT }, {"GL_ARB_map_buffer_range", ARB_MAP_BUFFER_RANGE }, - {"GL_ARB_multisample", ARB_MULTISAMPLE }, /* needs GLX_ARB_MULTISAMPLE as well */ + {"GL_ARB_multisample", ARB_MULTISAMPLE }, {"GL_ARB_multitexture", ARB_MULTITEXTURE }, {"GL_ARB_occlusion_query", ARB_OCCLUSION_QUERY }, {"GL_ARB_pixel_buffer_object", ARB_PIXEL_BUFFER_OBJECT },