- 
a648eb84
 by Rémi Bernon   at 2024-09-13T16:36:41+02:00 
 winevulkan: Use client rect in window DPI instead of monitor DPI.
The application might not be per-monitor aware and we will need to scale
the vulkan surface ourselves, but rendering in per-monitor DPI unit will
otherwise confuse it.
 
- 
b494fff9
 by Rémi Bernon   at 2024-09-13T16:36:45+02:00 
 win32u: Pass vulkan driver private data to vulkan_surface_presented.
 
- 
21d736ba
 by Rémi Bernon   at 2024-09-13T16:36:46+02:00 
 winex11: Use a dedicated structure for vulkan surface private data.
 
- 
bc8d22c2
 by Rémi Bernon   at 2024-09-13T16:36:46+02:00 
 winex11: Update the vulkan surface size when it is presented.
 
- 
a1ef4e49
 by Rémi Bernon   at 2024-09-13T16:36:46+02:00 
 winex11: Update the GL client window size when it is presented.
 
- 
278ca7f6
 by Rémi Bernon   at 2024-09-13T18:31:02+02:00 
 winex11: Only update the client window position in sync_client_position.
 
- 
5ed9e5e7
 by Rémi Bernon   at 2024-09-13T18:31:02+02:00 
 winex11: Move offscreen client window helpers to init.c.
 
- 
21a0c158
 by Rémi Bernon   at 2024-09-13T18:31:02+02:00 
 winex11: Implement vulkan DPI scaling and child window rendering.