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3bcdb85d
by Henri Verbeet at 2025-02-24T15:10:08+01:00
vkd3d-shader/dxbc: Set the "elements_capacity" field as well in shader_parse_signature().
Leaving it as 0 mostly ends up doing the right thing in practice, but isn't
quite right.
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b8d740eb
by Henri Verbeet at 2025-02-24T15:10:08+01:00
vkd3d-shader/dxbc: Output messages for invalid semantic name references in shader_parse_signature().
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f5d702b0
by Henri Verbeet at 2025-02-24T15:10:08+01:00
vkd3d-shader/dxbc: Validate component types in shader_parse_signature().
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fe4143ad
by Henri Verbeet at 2025-02-24T15:10:08+01:00
vkd3d-shader/dxil: Generate I/O signatures with 16-bit component types for native 16-bit shaders.
Which incidentally matches the I/O signatures from the DXBC container.
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73c03568
by Henri Verbeet at 2025-02-24T15:10:08+01:00
tests: Add a shader model 6 signature reflection test for different types.
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1fd89abc
by Henri Verbeet at 2025-02-24T15:10:08+01:00
vkd3d-shader: Enable DXIL support in the default configuration.