Module: wine Branch: master Commit: 2100e140ca1652adad3409fcca86dcfed7c85172 URL: http://source.winehq.org/git/wine.git/?a=commit;h=2100e140ca1652adad3409fcca...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri Aug 4 19:53:51 2017 +0200
wined3d: Change wined3d_buffer_copy() return type to void.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/buffer.c | 4 +--- dlls/wined3d/cs.c | 5 ++--- dlls/wined3d/wined3d_private.h | 2 +- 3 files changed, 4 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index b299fe7..e953e9a 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1191,7 +1191,7 @@ static void wined3d_buffer_unmap(struct wined3d_buffer *buffer) } }
-HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_offset, +void wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_offset, struct wined3d_buffer *src_buffer, unsigned int src_offset, unsigned int size) { struct wined3d_bo_address dst, src; @@ -1213,8 +1213,6 @@ HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_ context_release(context);
wined3d_buffer_invalidate_range(dst_buffer, ~dst_location, dst_offset, size); - - return WINED3D_OK; }
void wined3d_buffer_upload_data(struct wined3d_buffer *buffer, struct wined3d_context *context, diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index bc1bf17..a76598f 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -1952,10 +1952,9 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
if (op->dst_resource->type == WINED3D_RTYPE_BUFFER) { - if (FAILED(wined3d_buffer_copy(buffer_from_resource(op->dst_resource), op->dst_box.left, + wined3d_buffer_copy(buffer_from_resource(op->dst_resource), op->dst_box.left, buffer_from_resource(op->src_resource), op->src_box.left, - op->src_box.right - op->src_box.left))) - ERR("Failed to copy buffer.\n"); + op->src_box.right - op->src_box.left); } else if (op->dst_resource->type == WINED3D_RTYPE_TEXTURE_2D) { diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index f17cc76..f8aeb62 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -3568,7 +3568,7 @@ void wined3d_buffer_load(struct wined3d_buffer *buffer, struct wined3d_context * BOOL wined3d_buffer_load_location(struct wined3d_buffer *buffer, struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN; BYTE *wined3d_buffer_load_sysmem(struct wined3d_buffer *buffer, struct wined3d_context *context) DECLSPEC_HIDDEN; -HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_offset, +void wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_offset, struct wined3d_buffer *src_buffer, unsigned int src_offset, unsigned int size) DECLSPEC_HIDDEN; void wined3d_buffer_upload_data(struct wined3d_buffer *buffer, struct wined3d_context *context, const struct wined3d_box *box, const void *data) DECLSPEC_HIDDEN;