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823a8724
by Giovanni Mascellani at 2025-06-25T16:38:38+02:00
vkd3d-shader/ir: Introduce VSIR_OP_IREM.
It is meant to compute the signed integer remainder.
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ada09d00
by Giovanni Mascellani at 2025-06-25T16:39:50+02:00
vkd3d-shader/ir: Repurpose IDIV to compute plain signed division.
It doesn't compute signed remainder any more.
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78e0f841
by Giovanni Mascellani at 2025-06-25T16:40:43+02:00
vkd3d-shader/ir: Introduce VSIR_OP_UDIV_SIMPLE.
It is meant to compute the unsigned integer division, without
computing the modulo at the same time.
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82ef9bf2
by Giovanni Mascellani at 2025-06-25T16:43:34+02:00
vkd3d-shader/ir: Introduce VSIR_OP_UREM.
It is meant to compute the unsigned integer remainder.
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596f0221
by Giovanni Mascellani at 2025-06-25T16:44:00+02:00
vkd3d-shader/ir: Lower UDIV to UDIV_SIMPLE and UREM.