-
11d4fcff
by Nikolay Sivov at 2025-05-24T21:19:42+02:00
vkd3d-shader/fx: Handle nameless structure types.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
-
a06ecb68
by Nikolay Sivov at 2025-05-24T21:24:59+02:00
vkd3d-shader/fx: Use the correct value range for bool initializers.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
-
2e401548
by Nikolay Sivov at 2025-05-24T21:27:01+02:00
vkd3d-shader/fx: Use the correct field indices when writing structure default values.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
-
c4c7f10d
by Nikolay Sivov at 2025-05-24T21:32:22+02:00
vkd3d-shader/fx: Fix the total buffer size calculation in write_fx_4_buffer().
The total size should take variable alignment/padding into account.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>