- 
7636f2a2
 by Elizabeth Figura   at 2024-09-11T15:11:42+02:00 
 vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in write_atan_or_atan2().
 
- 
24e29649
 by Elizabeth Figura   at 2024-09-11T15:11:42+02:00 
 vkd3d-shader/hlsl: Use elementwise_intrinsic_convert_args() in intrinsic_dst().
This one preserves integer arguments.
 
- 
e7eadb38
 by Elizabeth Figura   at 2024-09-11T15:11:42+02:00 
 vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in intrinsic_faceforward().
 
- 
b23c172a
 by Elizabeth Figura   at 2024-09-11T15:11:42+02:00 
 vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in intrinsic_smoothstep().
 
- 
2688a24b
 by Elizabeth Figura   at 2024-09-11T15:11:42+02:00 
 vkd3d-shader/hlsl: Preserve halves in intrinsic_step().
 
- 
82773eb8
 by Elizabeth Figura   at 2024-09-11T15:11:42+02:00 
 vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in refract().