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d7a05d82
by Henri Verbeet at 2025-09-09T14:51:15+02:00
vkd3d-shader/hlsl: Implement constant folding of 'mad' expressions.
As encountered in tests/hlsl/trigonometry.shader_test.
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08e7806b
by Henri Verbeet at 2025-09-09T14:51:15+02:00
vkd3d-shader/hlsl: Implement constant folding of 'sin' expressions.
As encountered in tests/hlsl/trigonometry.shader_test.
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e330ad2a
by Henri Verbeet at 2025-09-09T14:59:01+02:00
vkd3d-shader/hlsl: Implement constant folding of 'cos' expressions.
As encountered in tests/hlsl/trigonometry.shader_test.
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23ee29a9
by Henri Verbeet at 2025-09-09T14:59:11+02:00
vkd3d-shader/hlsl: Implement constant folding of 'reinterpret' expressions.
As encountered in tests/hlsl/frexp.shader_test.
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5a8a2bb1
by Henri Verbeet at 2025-09-09T14:59:11+02:00
tests/hlsl: Add a constant folding test for round().
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e569245e
by Henri Verbeet at 2025-09-09T14:59:11+02:00
vkd3d-shader/hlsl: Implement constant folding of 'round' expressions.