Module: wine Branch: master Commit: e43a185c173eb2705f077052d326a88cc5eef5fe URL: http://source.winehq.org/git/wine.git/?a=commit;h=e43a185c173eb2705f077052d3...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Nov 14 21:11:43 2011 +0100
wined3d: Get rid of the WINED3DSHADER_PARAM_DSTMOD_TYPE typedef.
---
dlls/wined3d/wined3d_private.h | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 460c911..b8f3e84 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -348,13 +348,13 @@ enum wined3d_shader_src_modifier #define WINED3DSP_WRITEMASK_3 0x8 /* .w a */ #define WINED3DSP_WRITEMASK_ALL 0xf /* all */
-typedef enum _WINED3DSHADER_PARAM_DSTMOD_TYPE +enum wined3d_shader_dst_modifier { WINED3DSPDM_NONE = 0, WINED3DSPDM_SATURATE = 1, WINED3DSPDM_PARTIALPRECISION = 2, WINED3DSPDM_MSAMPCENTROID = 4, -} WINED3DSHADER_PARAM_DSTMOD_TYPE; +};
/* Undocumented opcode control to identify projective texture lookups in ps 2.0 and later */ #define WINED3DSI_TEXLD_PROJECT 1