Module: wine Branch: master Commit: be415f3c8c580c0953dd6ba3230d8e08ed730a16 URL: http://source.winehq.org/git/wine.git/?a=commit;h=be415f3c8c580c0953dd6ba323...
Author: Jacek Caban jacek@codeweavers.com Date: Tue Aug 26 20:13:27 2014 +0200
d3d11.idl: Added a few more missing constants.
---
include/d3d11.idl | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+)
diff --git a/include/d3d11.idl b/include/d3d11.idl index 4e883f7..7bd8af7 100644 --- a/include/d3d11.idl +++ b/include/d3d11.idl @@ -176,6 +176,28 @@ const UINT D3D11_SO_NO_RASTERIZED_STREAM = 0xffffffff; const UINT D3D11_SO_OUTPUT_COMPONENT_COUNT = 128; const UINT D3D11_SO_STREAM_COUNT = 4;
+const UINT D3D11_SPEC_DATE_DAY = 16; +const UINT D3D11_SPEC_DATE_MONTH = 05; +const UINT D3D11_SPEC_DATE_YEAR = 2011; + +cpp_quote("#define D3D11_SPEC_VERSION (1.07)") +cpp_quote("#define D3D11_SRGB_GAMMA (2.2f)") +cpp_quote("#define D3D11_SRGB_TO_FLOAT_DENOMINATOR_1 (12.92f)") +cpp_quote("#define D3D11_SRGB_TO_FLOAT_DENOMINATOR_2 (1.055f)") +cpp_quote("#define D3D11_SRGB_TO_FLOAT_EXPONENT (2.4f)") +cpp_quote("#define D3D11_SRGB_TO_FLOAT_OFFSET (0.055f)") +cpp_quote("#define D3D11_SRGB_TO_FLOAT_THRESHOLD (0.04045f)") +cpp_quote("#define D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.5f)") + +const UINT D3D11_STANDARD_COMPONENT_BIT_COUNT = 32; +const UINT D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED = 64; +const UINT D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE = 4; +const UINT D3D11_STANDARD_PIXEL_COMPONENT_COUNT = 128; +const UINT D3D11_STANDARD_PIXEL_ELEMENT_COUNT = 32; +const UINT D3D11_STANDARD_VECTOR_SIZE = 4; +const UINT D3D11_STANDARD_VERTEX_ELEMENT_COUNT = 32; +const UINT D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT = 64; + cpp_quote("#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)") cpp_quote("struct CD3D11_DEFAULT {};") cpp_quote("extern const DECLSPEC_SELECTANY CD3D11_DEFAULT D3D11_DEFAULT;")