Module: wine Branch: master Commit: e3a105a6266c31edcfcb0e46b0f95726666a26da URL: http://source.winehq.org/git/wine.git/?a=commit;h=e3a105a6266c31edcfcb0e46b0...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Nov 3 19:37:29 2011 +0100
wined3d: Make the shader parameter to shader_arb_generate_vshader() const.
---
dlls/wined3d/arb_program_shader.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index ea404cb..1330438 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -4103,7 +4103,7 @@ static void init_output_registers(const struct wined3d_shader *shader, DWORD sig }
/* GL locking is done by the caller */ -static GLuint shader_arb_generate_vshader(struct wined3d_shader *shader, +static GLuint shader_arb_generate_vshader(const struct wined3d_shader *shader, const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer, const struct arb_vs_compile_args *args, struct arb_vs_compiled_shader *compiled) {