Module: wine Branch: master Commit: 630998123a2bf241eab3d5dd704d7d4ba588d973 URL: http://source.winehq.org/git/wine.git/?a=commit;h=630998123a2bf241eab3d5dd70...
Author: Matteo Bruni mbruni@codeweavers.com Date: Tue Sep 27 00:04:13 2016 +0200
wined3d: Fix ps_3_0 packed inputs limit.
Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 28d5972..1c48589 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -598,7 +598,7 @@ static void shader_set_limits(struct wined3d_shader *shader) {WINED3D_SHADER_VERSION(1, 4), WINED3D_SHADER_VERSION(1, 4), { 6, 0, 8, 0, 0, 0}}, {WINED3D_SHADER_VERSION(2, 0), WINED3D_SHADER_VERSION(2, 0), {16, 0, 32, 0, 0, 0}}, {WINED3D_SHADER_VERSION(2, 1), WINED3D_SHADER_VERSION(2, 1), {16, 16, 32, 16, 0, 0}}, - {WINED3D_SHADER_VERSION(3, 0), WINED3D_SHADER_VERSION(3, 0), {16, 16, 224, 16, 0, 12}}, + {WINED3D_SHADER_VERSION(3, 0), WINED3D_SHADER_VERSION(3, 0), {16, 16, 224, 16, 0, 10}}, {WINED3D_SHADER_VERSION(4, 0), WINED3D_SHADER_VERSION(5, 0), {16, 0, 0, 0, 0, 32}}, {0} },