Module: vkd3d Branch: master Commit: 8b6db3d366b7110667ac03d0ce8a3b178253f33e URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=8b6db3d366b7110667ac03d0...
Author: Giovanni Mascellani gmascellani@codeweavers.com Date: Mon Aug 30 08:53:35 2021 +0200
vkd3d-shader/hlsl: Cleanup HLSL context during error path.
Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/hlsl.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index fc9b425..7b246bf 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -1829,6 +1829,7 @@ int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d
hlsl_error(&ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Entry point "%s" is not defined.", entry_point); + hlsl_ctx_cleanup(&ctx); return VKD3D_ERROR_INVALID_SHADER; }