Module: vkd3d Branch: master Commit: f7a21ad982d8b4105c098d2201f5f64d7bf7a0db URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=f7a21ad982d8b4105c098d22...
Author: Józef Kucia jkucia@codeweavers.com Date: Wed Aug 15 13:57:52 2018 +0200
vkd3d-compiler: Do not overallocate memory for shader code.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/spirv.c | 2 +- programs/vkd3d-compiler/main.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index a5dae19..d7c8016 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -2509,7 +2509,7 @@ static uint32_t vkd3d_dxbc_compiler_emit_load_constant(struct vkd3d_dxbc_compile const struct vkd3d_shader_register *reg, DWORD swizzle, DWORD write_mask) { unsigned int component_count = vkd3d_write_mask_component_count(write_mask); - uint32_t values[VKD3D_VEC4_SIZE]; + uint32_t values[VKD3D_VEC4_SIZE] = {0}; unsigned int i, j;
assert(reg->type == VKD3DSPR_IMMCONST); diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c index 83ccd3d..5fe4540 100644 --- a/programs/vkd3d-compiler/main.c +++ b/programs/vkd3d-compiler/main.c @@ -46,7 +46,7 @@ static bool read_shader(struct vkd3d_shader_code *shader, const char *filename) return false; }
- if (!(code = malloc(sizeof(uint32_t) * shader->size))) + if (!(code = malloc(shader->size))) { fprintf(stderr, "Out of memory.\n"); fclose(fd);