Module: wine Branch: master Commit: ccb3a51a44beb0a57bbd588c70c1add2ce9c2ec4 URL: http://source.winehq.org/git/wine.git/?a=commit;h=ccb3a51a44beb0a57bbd588c70...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Sun Jul 31 17:33:42 2011 +0200
wined3d: Just invalidate STATE_FRAMEBUFFER in surface_load_ds_location().
---
dlls/wined3d/surface.c | 5 ++--- 1 files changed, 2 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 3d9bfb7..0b73433 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -5759,8 +5759,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co surface_depth_blt(surface, gl_info, device->depth_blt_texture, 0, 0, w, h, bind_target); checkGLcall("depth_blt");
- if (context->current_fbo) context_bind_fbo(context, GL_FRAMEBUFFER, &context->current_fbo->id); - else context_bind_fbo(context, GL_FRAMEBUFFER, NULL); + context_invalidate_state(context, STATE_FRAMEBUFFER);
LEAVE_GL();
@@ -5777,7 +5776,7 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co 0, surface->pow2Height - h, w, h, surface->texture_target); checkGLcall("depth_blt");
- if (context->current_fbo) context_bind_fbo(context, GL_FRAMEBUFFER, &context->current_fbo->id); + context_invalidate_state(context, STATE_FRAMEBUFFER);
LEAVE_GL();