Module: vkd3d Branch: master Commit: 5984b4e4551182f8ef6ab3e89f0788cfffca20c0 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/5984b4e4551182f8ef6ab3e89f0788...
Author: Conor McCarthy cmccarthy@codeweavers.com Date: Thu Aug 31 10:50:40 2023 +1000
vkd3d-shader/dxbc: Load input signatures also from ISG1 chunks.
When DXBC contains DXIL code it uses ISG1 signatures.
---
libs/vkd3d-shader/dxbc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index 1cb00688..dbbf8a5c 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -452,7 +452,7 @@ static int isgn_handler(const struct vkd3d_shader_dxbc_section_desc *section, { struct shader_signature *is = ctx;
- if (section->tag != TAG_ISGN) + if (section->tag != TAG_ISGN && section->tag != TAG_ISG1) return VKD3D_OK;
if (is->elements)