Module: wine Branch: master Commit: 4a965589a6048cb0c06a1d7795691179c9d9406e URL: http://source.winehq.org/git/wine.git/?a=commit;h=4a965589a6048cb0c06a1d7795...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Mar 11 11:13:54 2015 +0100
d3d10core: Implement d3d10_depthstencil_view_SetPrivateData().
---
dlls/d3d10core/d3d10core_private.h | 1 + dlls/d3d10core/view.c | 8 ++++++-- 2 files changed, 7 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index 266e1bd..a8a44a0 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -137,6 +137,7 @@ struct d3d10_depthstencil_view ID3D10DepthStencilView ID3D10DepthStencilView_iface; LONG refcount;
+ struct wined3d_private_store private_store; struct wined3d_rendertarget_view *wined3d_view; D3D10_DEPTH_STENCIL_VIEW_DESC desc; ID3D10Resource *resource; diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c index fc2e8cd..c11dfee 100644 --- a/dlls/d3d10core/view.c +++ b/dlls/d3d10core/view.c @@ -407,6 +407,7 @@ static ULONG STDMETHODCALLTYPE d3d10_depthstencil_view_Release(ID3D10DepthStenci wined3d_rendertarget_view_decref(This->wined3d_view); ID3D10Resource_Release(This->resource); ID3D10Device1_Release(This->device); + wined3d_private_store_cleanup(&This->private_store); HeapFree(GetProcessHeap(), 0, This); }
@@ -437,10 +438,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_GetPrivateData(ID3D10De static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_SetPrivateData(ID3D10DepthStencilView *iface, REFGUID guid, UINT data_size, const void *data) { - FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", + struct d3d10_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); + + TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
- return E_NOTIMPL; + return d3d10_set_private_data(&view->private_store, guid, data_size, data); }
static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_SetPrivateDataInterface(ID3D10DepthStencilView *iface, @@ -579,6 +582,7 @@ HRESULT d3d10_depthstencil_view_init(struct d3d10_depthstencil_view *view, struc return hr; }
+ wined3d_private_store_init(&view->private_store); view->resource = resource; ID3D10Resource_AddRef(resource); view->device = &device->ID3D10Device1_iface;