Module: wine Branch: master Commit: 31e89769109d058622517e181ba49adab59d6bd3 URL: http://source.winehq.org/git/wine.git/?a=commit;h=31e89769109d058622517e181b...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Jan 16 08:51:49 2013 +0100
wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create().
---
dlls/d3d8/swapchain.c | 5 ++--- dlls/d3d9/swapchain.c | 5 ++--- dlls/ddraw/ddraw.c | 5 ++--- dlls/dxgi/swapchain.c | 6 ++---- dlls/wined3d/swapchain.c | 41 ++++++++++++++--------------------------- dlls/wined3d/wined3d.spec | 2 +- include/wine/wined3d.h | 5 ++--- 7 files changed, 25 insertions(+), 44 deletions(-)
diff --git a/dlls/d3d8/swapchain.c b/dlls/d3d8/swapchain.c index 580b6a9..6686c0f 100644 --- a/dlls/d3d8/swapchain.c +++ b/dlls/d3d8/swapchain.c @@ -160,9 +160,8 @@ static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_devi swapchain->IDirect3DSwapChain8_iface.lpVtbl = &d3d8_swapchain_vtbl;
wined3d_mutex_lock(); - hr = wined3d_swapchain_create(device->wined3d_device, desc, - WINED3D_SURFACE_TYPE_OPENGL, swapchain, &d3d8_swapchain_wined3d_parent_ops, - &swapchain->wined3d_swapchain); + hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain, + &d3d8_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain); wined3d_mutex_unlock();
if (FAILED(hr)) diff --git a/dlls/d3d9/swapchain.c b/dlls/d3d9/swapchain.c index 57d355a..3b32346 100644 --- a/dlls/d3d9/swapchain.c +++ b/dlls/d3d9/swapchain.c @@ -255,9 +255,8 @@ static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_devi swapchain->IDirect3DSwapChain9_iface.lpVtbl = &d3d9_swapchain_vtbl;
wined3d_mutex_lock(); - hr = wined3d_swapchain_create(device->wined3d_device, desc, - WINED3D_SURFACE_TYPE_OPENGL, swapchain, &d3d9_swapchain_wined3d_parent_ops, - &swapchain->wined3d_swapchain); + hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain, + &d3d9_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain); wined3d_mutex_unlock();
if (FAILED(hr)) diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c index 32f9c5a..4a8af6d 100644 --- a/dlls/ddraw/ddraw.c +++ b/dlls/ddraw/ddraw.c @@ -5223,9 +5223,8 @@ static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent return E_FAIL; }
- hr = wined3d_swapchain_create(ddraw->wined3d_device, desc, - DefaultSurfaceType, NULL, &ddraw_null_wined3d_parent_ops, swapchain); - if (FAILED(hr)) + if (FAILED(hr = wined3d_swapchain_create(ddraw->wined3d_device, desc, NULL, + &ddraw_null_wined3d_parent_ops, swapchain))) WARN("Failed to create swapchain, hr %#x.\n", hr);
return hr; diff --git a/dlls/dxgi/swapchain.c b/dlls/dxgi/swapchain.c index 65b89c2..0c27007 100644 --- a/dlls/dxgi/swapchain.c +++ b/dlls/dxgi/swapchain.c @@ -304,10 +304,8 @@ HRESULT dxgi_swapchain_init(struct dxgi_swapchain *swapchain, struct dxgi_device swapchain->IDXGISwapChain_iface.lpVtbl = &dxgi_swapchain_vtbl; swapchain->refcount = 1;
- hr = wined3d_swapchain_create(device->wined3d_device, desc, - WINED3D_SURFACE_TYPE_OPENGL, swapchain, &dxgi_swapchain_wined3d_parent_ops, - &swapchain->wined3d_swapchain); - if (FAILED(hr)) + if (FAILED(hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain, + &dxgi_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain))) { WARN("Failed to create wined3d swapchain, hr %#x.\n", hr); return hr; diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index db30723..cf1914a 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -815,9 +815,8 @@ void swapchain_update_render_to_fbo(struct wined3d_swapchain *swapchain) }
/* Do not call while under the GL lock. */ -static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_surface_type surface_type, - struct wined3d_device *device, struct wined3d_swapchain_desc *desc, - void *parent, const struct wined3d_parent_ops *parent_ops) +static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3d_device *device, + struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops) { const struct wined3d_adapter *adapter = device->adapter; const struct wined3d_format *format; @@ -841,20 +840,10 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_ "Please configure the application to use double buffering (1 back buffer) if possible.\n"); }
- switch (surface_type) - { - case WINED3D_SURFACE_TYPE_GDI: - swapchain->swapchain_ops = &swapchain_gdi_ops; - break; - - case WINED3D_SURFACE_TYPE_OPENGL: - swapchain->swapchain_ops = &swapchain_gl_ops; - break; - - default: - ERR("Invalid surface type %#x.\n", surface_type); - return WINED3DERR_INVALIDCALL; - } + if (device->wined3d->flags & WINED3D_NO3D) + swapchain->swapchain_ops = &swapchain_gdi_ops; + else + swapchain->swapchain_ops = &swapchain_gl_ops;
window = desc->device_window ? desc->device_window : device->create_parms.focus_window;
@@ -911,7 +900,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_
if (swapchain->front_buffer->container.type == WINED3D_CONTAINER_NONE) surface_set_container(swapchain->front_buffer, WINED3D_CONTAINER_SWAPCHAIN, swapchain); - if (surface_type == WINED3D_SURFACE_TYPE_OPENGL) + if (!(device->wined3d->flags & WINED3D_NO3D)) surface_modify_location(swapchain->front_buffer, SFLAG_INDRAWABLE, TRUE);
/* MSDN says we're only allowed a single fullscreen swapchain per device, @@ -937,7 +926,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_ displaymode_set = TRUE; }
- if (surface_type == WINED3D_SURFACE_TYPE_OPENGL) + if (!(device->wined3d->flags & WINED3D_NO3D)) { static const enum wined3d_format_id formats[] = { @@ -1024,7 +1013,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_ }
/* Swapchains share the depth/stencil buffer, so only create a single depthstencil surface. */ - if (desc->enable_auto_depth_stencil && surface_type == WINED3D_SURFACE_TYPE_OPENGL) + if (desc->enable_auto_depth_stencil && !(device->wined3d->flags & WINED3D_NO3D)) { TRACE("Creating depth/stencil buffer.\n"); if (!device->auto_depth_stencil) @@ -1098,16 +1087,14 @@ err: }
/* Do not call while under the GL lock. */ -HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device, - struct wined3d_swapchain_desc *desc, enum wined3d_surface_type surface_type, - void *parent, const struct wined3d_parent_ops *parent_ops, - struct wined3d_swapchain **swapchain) +HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device, struct wined3d_swapchain_desc *desc, + void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain) { struct wined3d_swapchain *object; HRESULT hr;
- TRACE("device %p, desc %p, swapchain %p, parent %p, surface_type %#x.\n", - device, desc, swapchain, parent, surface_type); + TRACE("device %p, desc %p, parent %p, parent_ops %p, swapchain %p.\n", + device, desc, parent, parent_ops, swapchain);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); if (!object) @@ -1116,7 +1103,7 @@ HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device, return E_OUTOFMEMORY; }
- hr = swapchain_init(object, surface_type, device, desc, parent, parent_ops); + hr = swapchain_init(object, device, desc, parent, parent_ops); if (FAILED(hr)) { WARN("Failed to initialize swapchain, hr %#x.\n", hr); diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 5322be8..19dd249 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -240,7 +240,7 @@ @ cdecl wined3d_surface_update_overlay(ptr ptr ptr ptr long ptr) @ cdecl wined3d_surface_update_overlay_z_order(ptr long ptr)
-@ cdecl wined3d_swapchain_create(ptr ptr long ptr ptr ptr) +@ cdecl wined3d_swapchain_create(ptr ptr ptr ptr ptr) @ cdecl wined3d_swapchain_decref(ptr) @ cdecl wined3d_swapchain_get_back_buffer(ptr long long) @ cdecl wined3d_swapchain_get_device(ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 7aa9651..70f6b0f 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2378,9 +2378,8 @@ HRESULT __cdecl wined3d_surface_update_overlay(struct wined3d_surface *surface, HRESULT __cdecl wined3d_surface_update_overlay_z_order(struct wined3d_surface *surface, DWORD flags, struct wined3d_surface *ref);
-HRESULT __cdecl wined3d_swapchain_create(struct wined3d_device *device, - struct wined3d_swapchain_desc *desc, enum wined3d_surface_type surface_type, void *parent, - const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain); +HRESULT __cdecl wined3d_swapchain_create(struct wined3d_device *device, struct wined3d_swapchain_desc *desc, + void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain); ULONG __cdecl wined3d_swapchain_decref(struct wined3d_swapchain *swapchain); struct wined3d_surface * __cdecl wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain, UINT backbuffer_idx, enum wined3d_backbuffer_type backbuffer_type);