Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 99d61aeb by Nikolay Sivov at 2025-06-23T18:12:27+02:00 vkd3d-shader/fx: Use a version-independent structure for states.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
- - - - - 9f9cf59b by Nikolay Sivov at 2025-06-23T18:12:27+02:00 vkd3d-shader/fx: Use the same state data helpers for both fx_2_0 and fx_4+.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
- - - - - 43a29044 by Nikolay Sivov at 2025-06-23T18:16:17+02:00 vkd3d-shader/fx: Move state decomposition to the fx_4_0-specific writing path.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
- - - - - 3537feb4 by Nikolay Sivov at 2025-06-23T18:17:48+02:00 vkd3d-shader/fx: Move entry count updates out of the state block writing helper.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
- - - - - 92c711a7 by Nikolay Sivov at 2025-06-23T18:27:11+02:00 vkd3d-shader/fx: Add a format-specific callback to write state assignments.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
- - - - - ba5d5a80 by Nikolay Sivov at 2025-06-23T18:28:41+02:00 vkd3d-shader/fx: Fix the order of the "MaterialDiffuse" and "MaterialAmbient" state entries.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
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1 changed file:
- libs/vkd3d-shader/fx.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/f6af47f9b6ae75fdb4f1d160d18bb...