Module: wine Branch: master Commit: fdfabd53f166be67c0ae947fd5dadaf59b939642 URL: http://source.winehq.org/git/wine.git/?a=commit;h=fdfabd53f166be67c0ae947fd5...
Author: Alexandre Julliard julliard@winehq.org Date: Mon Apr 26 07:18:18 2010 -0500
wined3d: Avoid a compiler warning on old gcc.
---
dlls/wined3d/glsl_shader.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index db7ccd2..7648d15 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -255,7 +255,7 @@ static void print_glsl_info_log(const struct wined3d_gl_info *gl_info, GLhandleA /* GL locking is done by the caller. */ static void shader_glsl_dump_program_source(const struct wined3d_gl_info *gl_info, GLhandleARB program) { - GLint i, object_count, source_size; + GLint i, object_count, source_size = -1; GLhandleARB *objects; char *source = NULL;
@@ -275,7 +275,7 @@ static void shader_glsl_dump_program_source(const struct wined3d_gl_info *gl_inf
GL_EXTCALL(glGetObjectParameterivARB(objects[i], GL_OBJECT_SHADER_SOURCE_LENGTH_ARB, &tmp));
- if (!source || source_size < tmp) + if (source_size < tmp) { HeapFree(GetProcessHeap(), 0, source);