Module: wine Branch: master Commit: 55d8063e67eeef0c7ed2e869190cbea4e9d24b84 URL: http://source.winehq.org/git/wine.git/?a=commit;h=55d8063e67eeef0c7ed2e86919...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Nov 3 19:37:30 2011 +0100
wined3d: Make the shader parameter to shader_arb_generate_pshader() const.
---
dlls/wined3d/arb_program_shader.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 1330438..ffcc2a8 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -3517,7 +3517,7 @@ static void init_ps_input(const struct wined3d_shader *shader, }
/* GL locking is done by the caller */ -static GLuint shader_arb_generate_pshader(struct wined3d_shader *shader, +static GLuint shader_arb_generate_pshader(const struct wined3d_shader *shader, const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer, const struct arb_ps_compile_args *args, struct arb_ps_compiled_shader *compiled) {