Module: wine Branch: master Commit: c0fdad52c2d75cee2f161282245542bd741891c7 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c0fdad52c2d75cee2f16128224...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Mar 20 09:19:28 2014 +0100
d3d9/tests: Use a separate device for unbound_sampler_test().
---
dlls/d3d9/tests/visual.c | 48 ++++++++++++++++++++++++++++++++-------------- 1 file changed, 34 insertions(+), 14 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 98c6252..b142286 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -13506,13 +13506,17 @@ static void ds_size_test(IDirect3DDevice9 *device) IDirect3DSurface9_Release(old_ds); }
-static void unbound_sampler_test(IDirect3DDevice9 *device) +static void unbound_sampler_test(void) { - HRESULT hr; IDirect3DPixelShader9 *ps, *ps_cube, *ps_volume; IDirect3DSurface9 *rt, *old_rt; - DWORD color; + IDirect3DDevice9 *device; + IDirect3D9 *d3d; + ULONG refcount; D3DCAPS9 caps; + DWORD color; + HWND window; + HRESULT hr;
static const DWORD ps_code[] = { @@ -13555,12 +13559,29 @@ static void unbound_sampler_test(IDirect3DDevice9 *device) { 1.0f, 1.0f, 0.1f, 1.0f, 1.0f} };
+ window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, + 0, 0, 640, 480, NULL, NULL, NULL, NULL); + d3d = Direct3DCreate9(D3D_SDK_VERSION); + ok(!!d3d, "Failed to create a D3D object.\n"); + if (!(device = create_device(d3d, window, window, TRUE))) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; + } + hr = IDirect3DDevice9_GetDeviceCaps(device, &caps); - ok(SUCCEEDED(hr), "GetDeviceCaps failed, hr %#x.\n", hr); + ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr); + if (caps.PixelShaderVersion < D3DPS_VERSION(2, 0)) + { + skip("No ps_2_0 support, skipping tests.\n"); + IDirect3DDevice9_Release(device); + goto done; + } if (!(caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP) || !(caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP)) { - skip("No cube / volume textures support, skipping the unbound sampler test.\n"); - return; + skip("No cube / volume texture support, skipping tests.\n"); + IDirect3DDevice9_Release(device); + goto done; }
hr = IDirect3DDevice9_SetTexture(device, 0, NULL); @@ -13585,7 +13606,7 @@ static void unbound_sampler_test(IDirect3DDevice9 *device) hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_TEX1 ); ok(SUCCEEDED(hr), "IDirect3DDevice9_SetFVF failed, hr %#x.\n", hr);
- hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x56ffffff, 0, 0); + hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0x56ffffff, 1.0f, 0); ok(SUCCEEDED(hr), "IDirect3DDevice9_Clear failed, hr %#x.\n", hr);
hr = IDirect3DDevice9_SetPixelShader(device, ps); @@ -13641,17 +13662,16 @@ static void unbound_sampler_test(IDirect3DDevice9 *device) color = getPixelColorFromSurface(rt, 32, 32); ok(color == 0xff000000, "Unbound sampler color is %#x.\n", color);
- hr = IDirect3DDevice9_SetRenderTarget(device, 0, old_rt); - ok(SUCCEEDED(hr), "IDirect3DDevice9_SetRenderTarget failed, hr %#x.\n", hr); - - hr = IDirect3DDevice9_SetPixelShader(device, NULL); - ok(SUCCEEDED(hr), "IDirect3DDevice9_SetPixelShader failed, hr %#x.\n", hr); - IDirect3DSurface9_Release(rt); IDirect3DSurface9_Release(old_rt); IDirect3DPixelShader9_Release(ps); IDirect3DPixelShader9_Release(ps_cube); IDirect3DPixelShader9_Release(ps_volume); + refcount = IDirect3DDevice9_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); +done: + IDirect3D9_Release(d3d); + DestroyWindow(window); }
static void update_surface_test(void) @@ -15896,7 +15916,6 @@ START_TEST(visual) cnd_test(device_ptr); if (caps.PixelShaderVersion >= D3DPS_VERSION(2, 0)) { dp2add_ps_test(device_ptr); - unbound_sampler_test(device_ptr); } else { skip("No ps_2_0 support\n"); } @@ -15907,6 +15926,7 @@ START_TEST(visual) cleanup_device(device_ptr); device_ptr = NULL;
+ unbound_sampler_test(); nested_loop_test(); pretransformed_varying_test(); vface_register_test();