Module: wine Branch: master Commit: 7822494499a42f7fd5328f38f74c58882fcf2c9a URL: http://source.winehq.org/git/wine.git/?a=commit;h=7822494499a42f7fd5328f38f7...
Author: David Adam david.adam.cnrs@gmail.com Date: Sun Jan 10 21:19:05 2010 +0100
d3drm: The input quaternions are not changed when calling D3DRMQuaternionSlerp.
---
dlls/d3drm/math.c | 6 ++++-- dlls/d3drm/tests/vector.c | 9 ++++++++- 2 files changed, 12 insertions(+), 3 deletions(-)
diff --git a/dlls/d3drm/math.c b/dlls/d3drm/math.c index d3156fc..aed6690 100644 --- a/dlls/d3drm/math.c +++ b/dlls/d3drm/math.c @@ -128,6 +128,7 @@ LPD3DRMQUATERNION WINAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION q, LPD3DV LPD3DRMQUATERNION WINAPI D3DRMQuaternionSlerp(LPD3DRMQUATERNION q, LPD3DRMQUATERNION a, LPD3DRMQUATERNION b, D3DVALUE alpha) { D3DVALUE dot, epsilon, temp, theta, u; + D3DVECTOR v1, v2;
dot = a->s * b->s + D3DRMVectorDotProduct(&a->v, &b->v); epsilon = 1.0f; @@ -145,8 +146,9 @@ LPD3DRMQUATERNION WINAPI D3DRMQuaternionSlerp(LPD3DRMQUATERNION q, LPD3DRMQUATER u = sin(theta * alpha) / sin(theta); } q->s = temp * a->s + epsilon * u * b->s; - D3DRMVectorAdd(&q->v, D3DRMVectorScale(&a->v, &a->v, temp), - D3DRMVectorScale(&b->v, &b->v, epsilon * u)); + D3DRMVectorScale(&v1, &a->v, temp); + D3DRMVectorScale(&v2, &b->v, epsilon * u); + D3DRMVectorAdd(&q->v, &v1, &v2); return q; }
diff --git a/dlls/d3drm/tests/vector.c b/dlls/d3drm/tests/vector.c index fbc8cc1..1961fe0 100644 --- a/dlls/d3drm/tests/vector.c +++ b/dlls/d3drm/tests/vector.c @@ -243,7 +243,7 @@ static void QuaternionTest(void) { D3DVECTOR axis; D3DVALUE par,theta; - D3DRMQUATERNION q,q1,q2,r; + D3DRMQUATERNION q,q1,q1final,q2,q2final,r;
/*_________________QuaternionFromRotation___________________*/ U1(axis).x=1.0f; U2(axis).y=1.0f; U3(axis).z=1.0f; @@ -275,8 +275,15 @@ static void QuaternionTest(void) q1.s=0.1f; U1(q1.v).x=0.2f; U2(q1.v).y=0.3f; U3(q1.v).z=0.4f; q2.s=0.5f; U1(q2.v).x=0.6f; U2(q2.v).y=0.7f; U3(q2.v).z=0.8f; q.s = 0.243943f; U1(q.v).x = 0.351172f; U2(q.v).y = 0.458401f; U3(q.v).z = 0.565629f; + + q1final=q1; + q2final=q2; pD3DRMQuaternionSlerp(&r,&q1,&q2,par); expect_quat(q,r); + +/* Test to show that the input quaternions are not changed */ + expect_quat(q1,q1final); + expect_quat(q2,q2final); }
static void ColorTest(void)