Module: wine Branch: master Commit: e81ad39d87db502e61eec3ec87da87516b0fe6f5 URL: https://source.winehq.org/git/wine.git/?a=commit;h=e81ad39d87db502e61eec3ec8...
Author: Nikolay Sivov nsivov@codeweavers.com Date: Thu Oct 28 10:46:35 2021 +0300
d3d10/effect: Remove a cast in IsValid() for SRV variables.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d10/effect.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 22a09f45e14..23374fdb48f 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -6411,9 +6411,11 @@ static inline struct d3d10_effect_variable *impl_from_ID3D10EffectShaderResource
static BOOL STDMETHODCALLTYPE d3d10_effect_shader_resource_variable_IsValid(ID3D10EffectShaderResourceVariable *iface) { - TRACE("iface %p\n", iface); + struct d3d10_effect_variable *v = impl_from_ID3D10EffectShaderResourceVariable(iface); + + TRACE("iface %p.\n", iface);
- return (struct d3d10_effect_variable *)iface != &null_shader_resource_variable; + return v != &null_shader_resource_variable; }
static struct ID3D10EffectType * STDMETHODCALLTYPE d3d10_effect_shader_resource_variable_GetType(