Module: wine Branch: master Commit: d25cc9695bfe9a2a735fbbd69c87b6702edc5dfa URL: http://source.winehq.org/git/wine.git/?a=commit;h=d25cc9695bfe9a2a735fbbd69c...
Author: Stefan Dösinger stefan@codeweavers.com Date: Thu Mar 12 10:55:15 2015 +0100
d3d9: Correct ColorFill validation.
---
dlls/d3d9/device.c | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index a80b30a..da462b1 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -1287,18 +1287,22 @@ static HRESULT WINAPI d3d9_device_ColorFill(IDirect3DDevice9Ex *iface, wined3d_resource = wined3d_surface_get_resource(surface_impl->wined3d_surface); wined3d_resource_get_desc(wined3d_resource, &desc);
- /* This method is only allowed with surfaces that are render targets, or - * offscreen plain surfaces in D3DPOOL_DEFAULT. */ - if (!(desc.usage & WINED3DUSAGE_RENDERTARGET) && desc.pool != WINED3D_POOL_DEFAULT) + if (desc.pool != WINED3D_POOL_DEFAULT) { wined3d_mutex_unlock(); - WARN("Surface is not a render target, or not a stand-alone D3DPOOL_DEFAULT surface\n"); + WARN("Colorfill is not allowed on surfaces in pool %#x, returning D3DERR_INVALIDCALL.\n", desc.pool); return D3DERR_INVALIDCALL; } - - if (desc.pool != WINED3D_POOL_DEFAULT && desc.pool != WINED3D_POOL_SYSTEM_MEM) + if ((desc.usage & (WINED3DUSAGE_RENDERTARGET | WINED3DUSAGE_TEXTURE)) == WINED3DUSAGE_TEXTURE) + { + wined3d_mutex_unlock(); + WARN("Colorfill is not allowed on non-RT textures, returning D3DERR_INVALIDCALL.\n"); + return D3DERR_INVALIDCALL; + } + if (desc.usage & WINED3DUSAGE_DEPTHSTENCIL) { - WARN("Color-fill not allowed on surfaces in pool %#x.\n", desc.pool); + wined3d_mutex_unlock(); + WARN("Colorfill is not allowed on depth stencil surfaces, returning D3DERR_INVALIDCALL.\n"); return D3DERR_INVALIDCALL; }