Module: wine Branch: master Commit: 672ad0610876f344f0cf1309b8a0747ebab3a93a URL: http://source.winehq.org/git/wine.git/?a=commit;h=672ad0610876f344f0cf1309b8...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Oct 23 11:23:44 2012 +0200
wined3d: Get rid of the mostly unused "num_textures_used" field from arbfp_ffp_desc.
---
dlls/wined3d/arb_program_shader.c | 8 -------- 1 files changed, 0 insertions(+), 8 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 87e89fd..2a74171 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5618,7 +5618,6 @@ struct arbfp_ffp_desc { struct ffp_frag_desc parent; GLuint shader; - unsigned int num_textures_used; };
/* Context activation and GL locking are done by the caller. */ @@ -6421,13 +6420,6 @@ static void fragment_prog_arbfp(struct wined3d_context *context, const struct wi ERR("Out of memory\n"); return; } - new_desc->num_textures_used = 0; - for (i = 0; i < gl_info->limits.texture_stages; ++i) - { - if (settings.op[i].cop == WINED3D_TOP_DISABLE) - break; - new_desc->num_textures_used = i; - }
memcpy(&new_desc->parent.settings, &settings, sizeof(settings)); new_desc->shader = gen_arbfp_ffp_shader(&settings, gl_info);