Module: wine Branch: master Commit: 73432b289649381ab79928269d734666fb8ad7af URL: http://source.winehq.org/git/wine.git/?a=commit;h=73432b289649381ab79928269d...
Author: Józef Kucia jkucia@codeweavers.com Date: Tue Jan 26 17:49:12 2016 +0100
wined3d: Implement SM4 ilt instruction.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/glsl_shader.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index a0c218f..7c3041c 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -2981,6 +2981,7 @@ static void shader_glsl_relop(const struct wined3d_shader_instruction *ins) case WINED3DSIH_IGE: op = "greaterThanEqual"; break; case WINED3DSIH_UGE: op = "greaterThanEqual"; break; case WINED3DSIH_LT: op = "lessThan"; break; + case WINED3DSIH_ILT: op = "lessThan"; break; case WINED3DSIH_NE: op = "notEqual"; break; default: op = "<unhandled operator>"; @@ -3001,6 +3002,7 @@ static void shader_glsl_relop(const struct wined3d_shader_instruction *ins) case WINED3DSIH_IGE: op = ">="; break; case WINED3DSIH_UGE: op = ">="; break; case WINED3DSIH_LT: op = "<"; break; + case WINED3DSIH_ILT: op = "<"; break; case WINED3DSIH_NE: op = "!="; break; default: op = "<unhandled operator>"; @@ -8007,7 +8009,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_IF */ shader_glsl_if, /* WINED3DSIH_IFC */ shader_glsl_ifc, /* WINED3DSIH_IGE */ shader_glsl_relop, - /* WINED3DSIH_ILT */ NULL, + /* WINED3DSIH_ILT */ shader_glsl_relop, /* WINED3DSIH_IMAD */ shader_glsl_mad, /* WINED3DSIH_IMAX */ shader_glsl_map2gl, /* WINED3DSIH_IMIN */ shader_glsl_map2gl,