Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 34b4b34f by Shaun Ren at 2025-05-05T14:30:16+02:00 vkd3d-shader/hlsl: Use a block in append_output_copy*().
- - - - - 729a3ac0 by Shaun Ren at 2025-05-05T14:30:16+02:00 vkd3d-shader/hlsl: Append output copies for stream output Append() invocations.
- - - - - c8c1e270 by Shaun Ren at 2025-05-05T14:43:53+02:00 vkd3d-shader/hlsl: Validate maximum output size in geometry shaders.
- - - - - 5b06fe83 by Shaun Ren at 2025-05-05T14:54:07+02:00 vkd3d-shader/hlsl: Generate vsir instructions for stream output operations.
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6 changed files:
- libs/vkd3d-shader/hlsl_codegen.c - libs/vkd3d-shader/tpf.c - tests/hlsl/geometry-shader-syntax.shader_test - tests/hlsl/geometry.shader_test - tests/hlsl/patch-syntax.shader_test - tests/shader_runner_gl.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/e6db0ab614b1ceb7f48449be6c045...