Module: wine Branch: master Commit: 33ecb1db1a414f5951236abcb9c3cc4aedf371f0 URL: http://source.winehq.org/git/wine.git/?a=commit;h=33ecb1db1a414f5951236abcb9...
Author: Stefan Dösinger stefandoesinger@gmx.at Date: Tue Aug 28 11:54:44 2007 +0200
wined3d: The temp vars are tmp0 and tmp1.
---
dlls/wined3d/glsl_shader.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 9233d4b..305ab27 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -1836,7 +1836,7 @@ void pshader_glsl_texm3x3(SHADER_OPCODE_ARG* arg) {
shader_glsl_append_dst(arg->buffer, arg); shader_glsl_get_write_mask(arg->dst, dst_mask); - shader_addline(arg->buffer, "vec4(tmp.xy, dot(T%u.xyz, %s), 1.0)%s);\n", reg, src0_param.param_str, dst_mask); + shader_addline(arg->buffer, "vec4(tmp0.xy, dot(T%u.xyz, %s), 1.0)%s);\n", reg, src0_param.param_str, dst_mask);
current_state->current_row = 0; }