Module: wine Branch: master Commit: 50f5abcad97def3cc0c47c8c5fbff62003bfcbce URL: http://source.winehq.org/git/wine.git/?a=commit;h=50f5abcad97def3cc0c47c8c5f...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Jul 16 13:08:25 2009 +0200
wined3d: Recognize the SM4 dp4 opcode.
---
dlls/wined3d/shader_sm4.c | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 30e9862..8686232 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -50,6 +50,7 @@ enum wined3d_sm4_opcode { WINED3D_SM4_OP_ADD = 0x00, WINED3D_SM4_OP_DP3 = 0x10, + WINED3D_SM4_OP_DP4 = 0x11, WINED3D_SM4_OP_EXP = 0x19, WINED3D_SM4_OP_MOV = 0x36, WINED3D_SM4_OP_MUL = 0x38, @@ -99,6 +100,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = { {WINED3D_SM4_OP_ADD, WINED3DSIH_ADD, 1, 2}, {WINED3D_SM4_OP_DP3, WINED3DSIH_DP3, 1, 2}, + {WINED3D_SM4_OP_DP4, WINED3DSIH_DP4, 1, 2}, {WINED3D_SM4_OP_EXP, WINED3DSIH_EXP, 1, 1}, {WINED3D_SM4_OP_MOV, WINED3DSIH_MOV, 1, 1}, {WINED3D_SM4_OP_MUL, WINED3DSIH_MUL, 1, 2},