Tom Wickline wrote:
Gavriel State wrote:
Another key factor in favour of the ShmServer is that we've got a working prototype available right now that runs several real-world apps. 8-)
May I ask for a list of Apps ?
Well the paper that we posted with the donation announcement (http://www.transgaming.com/papers/shmserver.html) provides a certain list. We were of course concerned with games that we knew had this problem (American McGee's Alice and Quake3). As for a complete list I don't think that we have one but it has been tried, without any observed issues, on several other games that reside in my blurry & hazy memory. Guess that doesn't help much.
The paper does also mention some of the toy applications in the program directory that were used.
Perhaps people could post their success and failure stories?
Ciao, Peter
Tom
Take care -Gav