On 3/23/2011 13:49, Rico Schüller wrote:
dlls/d3dx9_36/effect.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) len = MultiByteToWideChar(CP_ACP, 0, srcfile, -1, NULL, 0);
- srcfileW = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, len * sizeof(WCHAR));
- srcfileW = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, len * sizeof(*srcfileW)); MultiByteToWideChar(CP_ACP, 0, srcfile, -1, srcfileW, len);
No need to zero, if it will be filled with next call. This could a subject of next patch of course.